Q3A Database
================================================================ Title : Mu.innellim Date : 1-26-2001 Filename : map-charon3dm4.pk3 Author : Charon Email Address : **email removed** : (best to visit my site and get my current email address) Website : http://www.interactivedeath.net/ Description : My answer to the call of the tech/base map : and my first map of the millennial year of 2001. : This map uses grays and blacks with some highlights : of blue as its texture base. The level is set in some : form of space-station or unearthly facility that : has a great deal of electricty scowering through it. Additional Credits to : id software, Normal, Shinnick, DeathKnighT, : Yves Allaire aka evil lair(http://planetquake.com/hfx) : and anyone I might have missed ================================================================ - Play Information - Players : 3 to 6 Bots : Yes - custom bots - Mu_v.1 Mu_v.2 Mu_v.3 : and yes the bots are suppose to say really stupid things Weapons : Rocket Launcher(2), Railgun, Super Shotgun, : Grenade Launcher, Plasmagun ----------- Unzip the the zip file map-charon3dm4.zip into your quake3\baseq3 directory. Start quake3 and either select it from your map list or press tilde to enter the console and type: "/sv_pure 0" press enter "/map charon3dm4" - Construction - Base : None Editor(s) used : Q3Radiant Known Bugs : Must have /com_hunkmegs set to 64 or higher Build Time : 2 weeks(roughly) Textures used : Mainly slightly modified version of the Evil6 : texture pak by Yves Allaire aka evil lair. : I recieved permission from the Yves Allaire : before modifying the textures. His site is: : http://planetquake.com/hfx Compile machine : P3/500 overclocked to 559 with 384megs RAM q3map compile Time : TOTAL - 102 minutes(6124 seconds) : BSP - 25 seconds : VIS - 602 seconds : LIGHT - 5497 seconds Brushes : 2925 - Copyright / Permissions - You map not include or distribute this map in any sort of commercial product without permission from the author. You may not mass distribute this level via any non-electronic means, including but not limited to compact disks, and floppy disks without permission from the author. This map contains textures produced by Yves Allaire aka evil lair(Email: **email removed**). To see his copyright and permissions look in the file: evil6readme.txt
Context menu

For options and more

OK, Got it