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QD
Jack

This map is rather small, and flows well with about 4 to 6 players. Any more and I believe it'd be just too crowded. Installation: Put the qd.pk3 file to your \baseq3 directory and at console type "/map qd" Author: Dan "Jack" Temple (great gimmick, eh? =) Bugs in map: None. Bots: Works best with Bitterman as one of the bots I've found. He likes jumpads. E-Mail: **email removed** Machine: Celeron 458, GeForce 256 SDR, 128mb Ram (I want mooore ram!) Previous mapping expierience: Fooled around with Q2, but not much. Made a very playable HL single player map. Made a semi finished CounterStrike map. But I began to loath World Craft so I stopped both maps. I also lost the source (rmf file) map in a reformat, so that was discouraging too :-/ I spent a LOT of time (most of my time in fact, about 3/4) just picking textures and trying to align them perfectly. Misaligned textures really bug me. Its quality not quantity that counts right? I can't think of anything else to say. If you like my map or have any comments, get in touch with me. I'm lonely :-) and always looking for pointers and ideas. But please don't just say "that sucked!" and thats all.
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Theme:
Not set
Bots:
Textures:
Not set
Comments:
Ranked:
Downloads:
2,154 & 354 LiveViews (daily avg. 0.26)
File:
qd.zip, 412.01 KiB
PK3 date:
3 Jan 2000
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