roquefort - November 2001
/general information\_____________________________________________________________________
Title : roquefort
Filename : zipdm2.pk3
Author : Zippie (Joris Veerman)
Email Address : **email removed**
Description : 1on1 map or for small 3-4 player ffa's
a bit experimental on patchmesh usage.
Additional Credits to : kci, bal and especially nunuk for betatesting
lunaran, senn and headhunters-3-team for textures
spog for making gtkrad's curves system so nice
nanospawn and aard for pushing me to finish it
aardappel for this readme mould :)
alcatraz for this ultra cool disclaimer
everyone i forgot


Editor(s) used : gtkradiant photoshop notepad and mirc
Known Bugs : no botfile
Textures used : blu trim was made of a mix of Id silme and lunarans teleport textures
senn's icey rocks from his quake3stuff map
some concrete and trim's from the headhunters3 mod
the floor texture from which i forgot where i got it from, srry about that...hope you dont mind
Compile machine : amd 750 mhz, 128Mb Ram
QBSP Time : 5 secs
Light (-vlight) Time : about 10 minutes
VIS Time : 4 secs

/additional notes\_________________________________________________________________________
-this map has no botfile because bspc took 2 hours and then created a .aas that gave all kinds of errors.
-i was kinda sadistic by releasing this testmap, kinda like unleashing a bucket of shit upon an unsuspecting player :)
-mail me! :)
/installation and play procedures\_________________________________________________________
put this file (zipdm2.pk3) in your baseq3 directory to install it
to play press ~ to bring down the console and type: /map zipdm2 [enter]
you can also select it in the skirmish menu in single player mode
/general crap\_____________________________________________________________________________
<GrindSpire> IAGHT!
<GrindSpire> THE TOENAILS!
<GrindSpire> THE TOENAILS!
/Copyright / Permissions\__________________________________________________________________
All original files in this pk3 are Copyright joris veerman, esq, 2001.
All other textures, shaders and sound files remain property of their respective
owners. All root materials bundled in this pak (raw textures, shaders, sound files)
may not be used in the creation of other levels without due credit given to their owners.

You may not use this level as a base to build additional levels without
explicit permission of the author! Private individuals may however
distribute this file via the internet for their personal use, and for
the use of others. Packaging, repackaging, or distribution through other
commercial means (even if not for profit, such as on a magazine CD) by any
organization, corporate or partnership entity, is strictly forbidden without
the express written permission of the author.

This file, although created with reasonable care, is provided AS-IS and WITH ALL FAULTS.
The author makes no warranties as to this file, and disclaims all express, implied, and
statutory warranties of any kind, including (but not limited to) any warranties
of merchantibility or fitness for a particular purpose.

zippie (joris veerman)