Hmmm... note I only bluntly criticize when if feel I have been had or disappointed badly. But how could the undoubtedly talented mapper, turn out an interesting looking map with such - pardon the word - crappy gameflow and layout. It's like "run the gauntlet" to reach the d*rn TPs, to pick up a few, irrelevant extras.
- Clip off all the green slime. I died more than 5 times playing for a few minutes.
- Add JPs in at least 2 of the outer path corners.
- Add a JP in the central lower area up to the arena.
- Make the upper arena with the statue accessible.
- Redo the far too long lower level paths.
- Add some "real" rooms.