Not Yet

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_.-' Not Yet '-._

=================================================================================
Title : Not Yet
Filename : dsp3dm1.pk3
Author : Xavier Ferrairo (SPAIN)
Nickname : DeadLy_sp
Homepage : dsp.quaddicted.com
Email Address : **email removed**
Description : Quake III map file
Date (dd/mm/yy) : 13/01/2008
=================================================================================

+ PLAY INFORMATION

Requirements : Quake III Arena
Map Name : Not Yet
Supported Settings : FFA Team Tourney
Game Mod : CPMA
Bot Support : Yes
Players : 2-8
New Textures : Yes
New Music : No
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+ CONSTRUCTION

Base : New level from scratch
Editor(s) used : GTK Radiant
Known Bugs : None. You found some? Report it to me.
Build Time : 120 hours
Compile machine : P4 3.2 2gb ram
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+ HOW TO USE

Put the dsp3dm1.pk3 file into '$your_quake_III_path\baseq3\' directory and
type '/map dsp3dm1' in console and hit "Enter"
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+ SPECIAL THANKS TO:

ix-ir -> for do of beta tester and help with some sugguestions
FoRa -> for some suggestions
mercur1 -> for do of beta tester
Monter -> for do of beta tester
nanoSpawn -> for his multi suggestions and his experience
subz` -> for do of beta tester
svr` -> for be the best admin server
v1|3-> for some suggestions
#terrafusion (Qnet IRC Channel) -> for their big support!
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+ INFORMATION

This is my first Quake III map. I've a good experience to mapping QUake I
maps with a total of 9 maps. Not Yet is my last creation and their name is for
inexperience on QUake III. The map is based on the qw style.
Check it yourself for more details :p
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# #
# LICENSE #
# #
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# Commercial distribution of this material, in whole or in part, #
# requires prior agreement with the author. #
# Commercial distribution includes any means by which the user #
# has to pay either for the support (e.g. CD-ROM, or magazine #
# CD-ROM) or for the material itself. Unauthorized commercial #
# distribution is prohibited. #
# #
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QuakeŽ is a registered trademark of id-Software, Inc.
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DeadLy_sp '08

#EOF

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