"Retribution Is A Clenched Fist" - A Full Tier By Excelsiore
Maps included in the tier:
--------------------------
Map 1 - rcfq3dm1 - "Gargoyle's Roost" - (C)2000 Excelsiore
Map 2 - rcfq3dm2 - "Revenge Served Cold" - (C)2000 Excelsiore
Map 3 - rcfq3dm3 - "Forbidden Conquest" - (C)2000 Excelsiore
Map 4 - rcfq3dm4 - "Above & Beyond" - (C)2000 Excelsiore
Map 3ctf - rcfq3dm3ctf - "Forbidden Conquest/CTF" - (C)2000 Excelsiore
Map 4a - rcfq3dm4a - "Above & Beyond/SEE YOU IN HELL" - (C)2000 Excelsiore
Map 4ctf - rcfq3dm4ctf - "Above & Beyond/CTF" - (C)2000 Excelsiore
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Title : Forbidden Conquest/CTF (4-8 players/3vs3 or 5vs5 Teams)
Map type : Free For All, CTF (2 MAPS TOTAL)
Build : Final
Test Builds : 2
Date : October 16, 2000
Filename : rcfq3dm3.bsp, rcfq3dm3ctf.bsp
.aas file (for bots) : yes
Author : Excelsiore
Email Address : **email removed**
Home Page : www.geocities.com/xcelsiore/
PlanetQuake Page : www.planetquake.com/quakesphere/
Mapping/Layout : Excelsiore
Mapping/Lightning : Excelsiore
Design : Excelsiore
Additional Ideas/Remarks : Wildheart.
Main Gameplay Testing : Excelsiore, Gunbunny, Wildheart.
Compile Machine : Celery 400@500, 128 MB goatcheese, 2 sticks of cheep vanta tnt
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* About *
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"Forbidden Conquest"
A small tight map with a central area containing a quad in the waterpit with corridors
leading away from it to other small rooms and areas. Mostly corridor and stair fighting
with some vertical action centered around the central arena and the railgun. Designed to
be a tight and fast deathmatch map. Never to far from a weapon but not to easy to dominate.
All rooms have at least two entrances/exits, sometimes as many as five. The map plays good with
4-8 players with the optimal load being about 6. Hope you like the quadpit and the pit of
clensing lava. Enjoy!
"Forbidden Conquest/CTF"
Basically a mirrored version of the deathmatch version with the two bases being connected
through the lavapit room which has been redesigned for this map and the basement teleporters.
Ie two entrances to the bases. Doors have been added here and there to better the fps & r_speeds.
The lighting is a more steril white so it's easier to see who is on what team and red armors, mega
healths and hastes have been added in the bases. Works well with teams of either 3vs or 5vs5.
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* Weapons / Items *
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**********************************
rcfq3dm3, FFA 4-8 players
**********************************
Gauntlet : default
Machinegun : default
Shotgun : yes (1)
Plasmagun : yes (1)
Grenade launcher : yes (1)
Rocket Launcher : yes (1)
Lightning gun : yes (1)
Railgun : yes (1)
BFG : no
Quad-damage : yes
Haste : no
Regeneration : yes
Invisibility : no
Battle Suit : no
flight : no
Megahealth : no
Red Armor : no
Yellow Armor : yes (2)
Medkit : no
Personal Teleporter : no
Known Bugs : There may be some minor z-fighting in the water in the Quadpit.
*****************************************
rcfq3dm3ctf, CTF Teams of 3vs3 up to 5vs5
*****************************************
Gauntlet : default
Machinegun : default
Shotgun : yes (2)
Plasmagun : yes (2)
Grenade launcher : yes (2)
Rocket Launcher : yes (2)
Lightning gun : yes (2)
Railgun : yes (2)
BFG : no
Quad-damage : no
Haste : yes (2)
Regeneration : no
Invisibility : no
Battle Suit : no
flight : no
Megahealth : yes (2)
Red Armor : yes (2)
Yellow Armor : yes (2)
Medkit : no
Personal Teleporter : no
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* Copyright / Permissions / Mumbo Jumbo *
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Copyright (c) 2000 Excelsiore. All rights reserved.
This level may be electronically distributed only at no charge to
the recipient, and may not be modified in any way. This text file
must be included with the level.
This level may not be distributed on any CD-ROM without the prior,
explicit consent of Excelsiore.
You may run this level on your server as long as no money is charged to players
for playing on your server.
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site : www.geocities.com/xcelsiore/
email : **email removed**