On House Of The Rising Sun (2)
Wow =) That's too kind. It's not even in my top ten of user created maps xD But seriously, I really appreciate it. Thanks^^
Well yeah, I am sorry that the layout is not that Voodoo-friendly ;)
I used a lot of curves and func_ entities which resulted in a high performance cost. Plus there is a lot of walkable space around the outside area where you have a long range of view. I am honestly not familiar enough with the q3 engine to make this
map run faster on lower systems :/
Only thing I could think of is a complete new map.
Thank you for your comment anyway. Feedback is always welcome.
MBTEdited 5.53 minutes after the original posting.