On Chronophagia AndyWeil posted: Nice use of Textures and great layout. I would get rid of the 2 Jumpers shown in the Screenshot.
Steps are in Q2 size, and i think it will be a problem to size them down to Q3-Scale.
Great work, grab it and jump in!
On CV DM Blood posted: An admirable use of curves, however the author doesn't seem to know about control-N (making curves Natural, as opposed to Capping a curve). The distinction is of great import. Had the textures on curved brushes been made to fit the brushes then this map would easily deserve a 4. Very creative and a good layout, but the brushes are indeed stretched and do not look right.
On EADM Maps Colton posted: I'm glad you know the history of this mappack @leilei. Didn't think a non-id team actually figured out how to make decent Q3 maps like these ones. Edited 7 seconds after the original posting.
On Claustrophobia Colton posted: Also, it seems Tig created new levelshots for this map. Now you can see what's actually in there... Edited 9.32 hours after the original posting.