DM/Tourney 2-5 player
FileFront, MHGaming, ..::LvL (0.39MiB, 1,145 d/loads)
Readme Maps by Author
FileFront, MHGaming, ..::LvL (0.39MiB, 1,145 d/loads)
Readme Maps by Author
Rate release: Currently 4.9 / 10 (5 votes)
98
4.9
ba15754d5e2474794dbc2d48b874e6e8
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Posted comments:
#5 CR
Not registered
30 Jan 2001, 7:07 am
For my part, I love those kind of levels. Not too big, not too fancy, and great simple but nonetheless tactical layout that keeps gameflow up. I don't see how a level can be predictable, it's only players that are. Some may not like it but it's definitly worth a try...Not registered
30 Jan 2001, 7:07 am
#4 Futureprobe
Not registered
29 Jan 2001, 9:57 am
Pretty nice, actually... Don“t go all to grinny. Try som real apponents instead! (it at least looks nice, right?)Not registered
29 Jan 2001, 9:57 am
#3 Excelsiore
Not registered
28 Jan 2001, 5:34 am
I said Hardcore not Nightmare. Depends on how good a player you are i guess. Get some armor and som 5 healths and you'll survive the rail. Lob a few rockets at bot and score a few hits. There is such a tactic as hit and run.Not registered
28 Jan 2001, 5:34 am
#2 Scampie
Not registered
27 Jan 2001, 9:11 pm
"spawn, get weapon, go to middle area, get shot by bot with perfect aim. repeat."
is that what you designed the map for?Not registered
27 Jan 2001, 9:11 pm
#1 Excelsiore
Not registered
27 Jan 2001, 4:06 pm
What's predictable with this map is the review. Just about every map I posted here has been termed predictable. Throw Klesk on Hardcore and play a tourney and see how "awful" the item placement is when your health and ammo get low cause your standing still and not running around the trying to stay alive like it was designed. Pretty entertaining map if you give it half a chance. Good fps and r_speeds as well..even on low end machines...Not registered
27 Jan 2001, 4:06 pm









