DM 3-6 player
FileFront, MHGaming, ..::LvL (4.56MiB, 16,135 d/loads)
Readme Maps by Author Authors site
FileFront, MHGaming, ..::LvL (4.56MiB, 16,135 d/loads)
Readme Maps by Author Authors site
Rate release: Currently 8.26 / 10 (268 votes)
165
8.26
73382bcbb9ca4693281720bc4edd3a1d
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254
Posted comments:
#91 [SK]V.Dobermann
Not registered
13 Apr 2008, 10:17 pm
Красивая и очень прикольная карта... ^)Not registered
13 Apr 2008, 10:17 pm
#90 <SuX0r>
Not registered
07 Mar 2002, 3:05 am
Great map, some probs with fps if there's a lot of ppl in the RG room. As a note to greengiant and captain (horatio) chaos's comments you can reach all four platforms in the RG room from the pad (tho' you prob all knew that anyways :p). Personally I can't see why ppl are slating the gameplay so much, each to their own I suppose. 8 from me.Not registered
07 Mar 2002, 3:05 am
#89 ~Eevil~
Not registered
31 Aug 2001, 5:58 am
Oh man, this one really bites, why the hype around this ugly piece of s&%t? Gameplay is weak, item placement even weaker, only the use of textures is nice...Not registered
31 Aug 2001, 5:58 am
#88 Digit@L PC
Not registered
29 Aug 2001, 4:59 am
I played this map and it was actully good. Keep up the good work, Mr. CleaNNot registered
29 Aug 2001, 4:59 am
#87 Knight Cloud
Not registered
12 Jun 2001, 5:27 pm
Hey you why don't you release an arabs levells?Not registered
12 Jun 2001, 5:27 pm
#86 {GDC} -Nekrataal-
Not registered
28 Jan 2001, 5:41 am
nice gameplay, but i dont like the design very much ...Not registered
28 Jan 2001, 5:41 am
#85 Zak
Not registered
23 Aug 2000, 2:01 pm
Great map for 1-on-1.Not registered
23 Aug 2000, 2:01 pm
#84 gorilla
Not registered
03 Aug 2000, 4:31 pm
hell yeah. good stuff here. love to see people actually builing unique architecture especially when it has an overall theme in mind.Not registered
03 Aug 2000, 4:31 pm
#83 not entered
Not registered
11 Jul 2000, 10:35 am
No wonder you beat their asses. Only newbies use that POS Mplayer service. :p
Nice map btw.Not registered
11 Jul 2000, 10:35 am
#82 Mysterious Dr.X
Not registered
04 Jul 2000, 12:25 pm
When I see someone in the M-Player website with this or meatpak (1 or 2)in a game I will just have to join in their game and whup their big fat american asses till they beg for me to stop. So there.Not registered
04 Jul 2000, 12:25 pm
#81 Mysterious Dr.X
Not registered
04 Jul 2000, 12:20 pm
I love this level- textures layout an' all. Why has CleaN got a capital N?Not registered
04 Jul 2000, 12:20 pm
#80 poop doggy dogg
Not registered
30 Jun 2000, 10:12 pm
it's pretty but the gameplay is lacking. this guy just released a new map that is kind of the opposite. kind of boring to look at but the gameplay is much better.Not registered
30 Jun 2000, 10:12 pm
#79 Greengiant
Not registered
25 Jun 2000, 2:04 pm
Really pretty map.. the japanese style looks really great, and has never been done be4....Only thing is the jumpad in the big middle room... cannot guess what it is for....
I gave an 8
Good Job Mr.Clean, you worked with styleNot registered
25 Jun 2000, 2:04 pm
#78 Sundown
Not registered
19 Jun 2000, 1:16 pm
Picturesque, but I felt like I was on a slip n' slide, looking for danger. Same feeling as on Darren's Revelation..both are excellent maps, but there something about the physical movement on both of these maps that's not as crisp as I like. Have no idea why.Not registered
19 Jun 2000, 1:16 pm
#77 Stormbringer
Not registered
29 May 2000, 6:43 pm
The map is pretty, no question about it. As far as game play goes, you got a good sized courtyard, a cat walk with ammo, a bounce pad for that "sea sick factor" and a couple of nice spots to get trapped if you fancy a powerup. What more do you need?Not registered
29 May 2000, 6:43 pm
#76 dupa
Not registered
27 May 2000, 8:23 pm
beautiful map...
I THINK MR.CLEAN SHOULD BUILT A MAP THAT HAS THAT JAPANESE STYLE ROOM FROM MATRIX...THE AREA WHERE NEO AND MORPHEUS TRIED THEIR KUNG FU SKILLS.
THAT WOULD BE AWESOME!!!
WHAT DO YOU THINK...EH?
E-MAIL MR.CLEAN AND TELL HIM THAT MATRIX RULES AND Q3 SHOULD HAVE A MAP FROM HIM WITH THE MATRIX THEME IN IT...
thank you
Jessie "the Body" Ventura
Not registered
27 May 2000, 8:23 pm
#75 zec
Not registered
26 May 2000, 5:21 am
nice, but:
1. laggy
2. too plain combatwise
and coriolis storm is still no 1Not registered
26 May 2000, 5:21 am
#74 brimmie
Not registered
24 May 2000, 2:17 pm
I wasnt a big fan of the gameplay in this map. Great texturing and style. But gameplay is what the name of the game is so 6.Not registered
24 May 2000, 2:17 pm
#73 $uSh| }{
Not registered
22 May 2000, 6:36 am
What can I say, Ive been a fan of Mr.cleaN's maps since he was doing Q2. Very well thought out, very well done. Its the Mr.cleaN trademark. Great work buddy, looking forward to your next ones.Not registered
22 May 2000, 6:36 am
#72 Camacha
Not registered
20 May 2000, 11:27 am
Great map, great custom textures... nothing to complain. Exceeds the Id maps in some points. See the review at www.quakeclan.net/carpediem/index.htmNot registered
20 May 2000, 11:27 am
#71 BBobBobbyEwing
Not registered
15 May 2000, 7:48 am
I am very impressed by the looks, taste and originality of it.Must have been a lot of work.
Thow I think the map is a little out of scale for that spanking gameplay, which should be first place. Big 8/10Not registered
15 May 2000, 7:48 am
#70 266MHz[BM3]
Not registered
13 May 2000, 2:09 am
good maps!!Not registered
13 May 2000, 2:09 am
#69 Captain (Horatio) Chaos
Not registered
06 May 2000, 12:28 pm
This map is one fantastic piece of art, magnificent design, great textures, and a brillant looking sky. Weapon choice and placement was good, and the lack of health helped to keep me on my guard. Liked the layout a lot, and thought it was well connected. The waterfall was a great idea and adds even more character to this level, unfortunately water is so clear that I couldn't camp behind it, only joking.
In my opinion the only thing that needs tweaking is the central bounce pad in the room with the rail gun, would prefer to be able to reach all four platforms from the ground.
Thanks so much Mr Clean, for making this great level freely available to the Quake community.Not registered
06 May 2000, 12:28 pm
#68 RaVe
Not registered
01 May 2000, 11:52 am
:)
I can't wait 2 play diz map! But unfortunately I'm experiencing some troublems which I won't bother to explain 'cause they are sooooo silly!
One more little thing to everyone out there!
I sometimes go nuts and do weird stuff like this:
I've let 7 bots compete on nitemare in q3dm18 space chamber..
Major...came out, after one hour, with a score of 445 frags. :o
Numero 2, sorlag, had a score of only....275 frags.
NOw this is what I call living in the fastlane!!!!!!Not registered
01 May 2000, 11:52 am
#67 TheBIgCheese
Not registered
30 Apr 2000, 12:48 pm
definetly a very beautiful map but i found my fps dropping alittle too often..
i can only play this online because even with 1 bots my system slows right down, sure its not the fastest thing ever but its not too shabby eitherNot registered
30 Apr 2000, 12:48 pm
#66 Blade
Not registered
30 Apr 2000, 3:36 am
This is simply the best User map I've have seen so far. The architecture, lighting, game flow, bot support, weapon placement is just spot on. A perfect user map. Let this be an example to the user community of what a good map should be about.Not registered
30 Apr 2000, 3:36 am
#65 Rave
Not registered
28 Apr 2000, 10:43 am
Sorry tigger-on
Heck I do check out this site quite often. 4-5 days a week but I guess i should go out and buys some glasses :)
Good thing Coriolis storm is on the site .Not registered
28 Apr 2000, 10:43 am
#64 FooL
Not registered
28 Apr 2000, 9:45 am
oops....7 outta 10 that is. I feel like a dumbass now.Not registered
28 Apr 2000, 9:45 am
#63 FooL
Not registered
28 Apr 2000, 9:44 am
7 outta 19 for me. But only because it is better than your average level. Otherwise, I was not as impressed as some of the earlier comments on this string. Let me clarify for the people who are not so well spoken what it was that "sucked monkey balls" about this level. The size was good. The weapons were good. But the weapons selction and amount of weapons and ammo for the size was not good. With the level's open spaces, the plasma gun for some wide open strafing was sorely missed. The weapons played best with 4 I've found. But the size of the level plays best with 6 ...maybe 7. It may not sound like that big of a deal, but that's the biggest thing I've found to be "strategically" wrong with the level. One of my other problems were there was not enough health. I think it totally distracts from conentrating on the play of the game when all your'e doing is looking for that 25 point health ball that hasn't been taken yet. My last and final gripe about it is this: (and I save it for last because it may be my machine or my configuration @ PII 350 192 MB RAM, V3 3k card) The area around the (one and only) rocket launcher is a bit lagged for me. Especially with 3-4 bots in the same room all firing rockets.
But like everyone else has said, "It was pretty." I just don't think a level with these kinds of "stategical" lackings deserves anything over a 7.Not registered
28 Apr 2000, 9:44 am
#62 Tigger-oN
Not registered
27 Apr 2000, 4:58 pm
Rave - you may want to check LvL a little more often, we put Coriolis Storm up on LvL on the 13th of April. You can check it out;
http://lvlworld.com/comments.php?id=243
also if there is any other map the you want to find (that maybe on LvL try using the search feature (which can be sorted by date, rank, votes, map name, filename or author) at;
http://lvlworld.com/search.aspNot registered
27 Apr 2000, 4:58 pm
#61 BEDLAM
Not registered
27 Apr 2000, 1:58 pm
oh my this is a good one...fun to watch 16 bots go at itNot registered
27 Apr 2000, 1:58 pm
#60 Rave
Not registered
26 Apr 2000, 10:29 am
OH YEAH WHY ISNT THE TERRIFIC MAP CORIOLIS STORM ON LEVELORDS SITE?
man everyone should check it out at "the big house"!
the mapname is "lun3dm1 i guess.
Man I think quake arena is doing something to my brains;....
nope ...it's just me :BNot registered
26 Apr 2000, 10:29 am
#59 RaVe:(
Not registered
26 Apr 2000, 10:21 am
yeah this looks like a pretty map. Thing is I'm downing it right now so...i'm kinda curious what it'll be like :)
Ooze pleaz don't say id's map suck when it comes to gameplay!!!!!!!!!!!!!
One of the coolest maps for quake arena is defenitily the arena gate. YAH OK SO IT IS SMALL ETCETERA BABLABLABLABLABLA
but the flow, gameplay, connectivity are there. And hey, it's a pretty map. Just to give you an example ;)
Deva station is pretty good too.
I hate it when someone tries to tear down the id maps. After all, thanks to them you can play quake arena and make those ooh so beautiful and cool maps, models and mods right?
O'right, no more lectures. heh
Luckily there are so many good add-on maps.
OH YES if you want to see real llama BUT THEN REAL LLAMA MAPS
drop by on this site:
www.somethingawful.com/cranky
You'll see what i mean. Most of you already know I guess.
haha yeah hahaNot registered
26 Apr 2000, 10:21 am
#58 not entered
Not registered
26 Apr 2000, 6:57 am
nice map, looks gr8 - i like the corridors, but i feel the bounce pads are a bit dodgy, but all in all a good level.Not registered
26 Apr 2000, 6:57 am
#57 Hi-C
Not registered
25 Apr 2000, 12:42 pm
Amazing artwork. Beautiful, top quality. Play? Well... But I don't think Mr. Clean worries about things like that. ;)Not registered
25 Apr 2000, 12:42 pm
#56 j
Not registered
25 Apr 2000, 4:18 am
hang on.......what, exactly, is so great about this level,
its not like the Japan(g) shtick has been done before is it?
Yeah Yeah it may look nice, but where's the gameplay?Not registered
25 Apr 2000, 4:18 am
#55 Q3A Sarge +9
Not registered
24 Apr 2000, 12:19 pm
My Opinion, Arni.Not registered
24 Apr 2000, 12:19 pm
#54 LowGun
Not registered
24 Apr 2000, 9:31 am
Vary cool looking and simple layout, a map you can just jump right into and start fragging.Not registered
24 Apr 2000, 9:31 am
#53 Louis
Not registered
24 Apr 2000, 6:22 am
Great map, smooth play and good bot support. Play it on lan, and they love it.
Thnx Mr CleanNot registered
24 Apr 2000, 6:22 am
#52 Eraser
Not registered
23 Apr 2000, 3:57 pm
Hmm, now I've played the map and well it's really not that good. Some of the textures are interresting but the gameplay was boring. The map is not that bad but I can't understand why all of you act if this map would be THE BEST. Well, it certainly isn't. I gave it a 7 for the good textures (and the great waterfall :]). Hmm that's my opinion.
Bye all.Not registered
23 Apr 2000, 3:57 pm
#51 kaled
Not registered
23 Apr 2000, 12:36 pm
now, my connection's been screwed recently (cable), so it might just be me, but...
i can't get cdrom to work on any of these downloads all i get is ftp connect failed pages. I like cdrom because they don't open another stupid window and take forever to get started like fileplanet, but what i want is kinda moot riht now because there's something wrong with something.
neone else have this prob?Not registered
23 Apr 2000, 12:36 pm
#50 Captain Kaos
Not registered
23 Apr 2000, 10:54 am
This map is truly a work of art, the custom textures are superb, and the waterfall is really cool, only wish I could have hidden (camped) behind it. The only section of the map that needs some attention is the central bounce pad in the room containing the Red Armour and Rail gun, would prefer it to have a bit more elevation so as to allow access to all platforms from the ground.
Mr Clean your map is really top notch.
SCORE 9.8Not registered
23 Apr 2000, 10:54 am
#49 Eraser
Not registered
23 Apr 2000, 5:28 am
Ok thanks Tigger-oN I haven't read your commend bevore so I have to apologise for my command! Thanks again.
CyaNot registered
23 Apr 2000, 5:28 am
#48 Eraser
Not registered
23 Apr 2000, 5:25 am
Erm well I read some really good comments on this map and so I thought, "WHY NOT DOWNLOAD THIS ONE" There was only one problem. The map I downloaded wasn't Kihaku from Mr.CleaN, it was t8dm5 from Senn!?!?!?! WHAT THE FUCK happened there? Hope that will be fixed soon.
CyaNot registered
23 Apr 2000, 5:25 am
#47 OO7MIKE
Not registered
22 Apr 2000, 11:53 am
How very interesting for me. (and maybe a bit embarrasing.) Thanks Tigger_oN and Mandog for the fast responce. I did not know about this Teir 8 mod. Thanks again.Not registered
22 Apr 2000, 11:53 am
#46 Joseph Stalin
Not registered
22 Apr 2000, 5:46 am
Hell Ya!Not registered
22 Apr 2000, 5:46 am
#45 ^^Ch@os^^
Not registered
21 Apr 2000, 11:26 pm
Well..you asked for it...now we have 6 unplayable maps..YIPPIE! I think there should be a rule, for every 3 maps that Tig puts up that have shit gameplay, he has to put up at least one that we can enjoy for more than 10 minutes. Can I get a HELL YA!Not registered
21 Apr 2000, 11:26 pm
#44 wheres the maps?????????
Not registered
21 Apr 2000, 9:44 pm
tig, put some new maps up already for cryin out loud!
thanxNot registered
21 Apr 2000, 9:44 pm
#43 Tigger-oN and Mandog
Not registered
21 Apr 2000, 5:12 pm
OO7MIKE - this map was made as part of the Teir8 mod (which I believe is no longer heading in the same direction) Minefields by Senn was also part the Teir8, Minefields is t8dm6, Kihaku is t8dm5 - does that clear things up?Not registered
21 Apr 2000, 5:12 pm
#42 punk_wocka
Not registered
21 Apr 2000, 2:52 pm
oh and johnny law yer a liar and liars go to hell bye bye nowNot registered
21 Apr 2000, 2:52 pm
#41 punk_wocka
Not registered
21 Apr 2000, 2:48 pm
finally some good opinions, the flow sux soooo much and i forgot to mention that the bots were pretty damn good on this level and i also liked the waterfall but it still sux gameplay is the most important factor in a map ,in my opinion, and this map has none really, and i really dont think this map looks all that great and it is ok if yer opinion of the map is different than mine just everyone thinking about downloading this map realize that my opinion is right and everyone elses that differs is stupid and wrong ;pNot registered
21 Apr 2000, 2:48 pm
#40 OO7MIKE
Not registered
21 Apr 2000, 2:10 pm
Ok i have tried to download this map from cdrom and fileplanet but they all give me a file called "t8dm5" Thats Minefields...by Senn.!!! I dont know what you guys are playing and this dload sure isnt made by Mr.CleaN. Please address this problem Tigger oN.Not registered
21 Apr 2000, 2:10 pm
#39 OozE
Not registered
21 Apr 2000, 12:05 pm
What, then, is ur problem with the gameplay? I hope ur as hard on id's own maps as this one, which seems equally lame in that dept.Not registered
21 Apr 2000, 12:05 pm
#38 Ray
Not registered
21 Apr 2000, 9:18 am
Great map, poor gameplay. (As usual) If I was uploading maps to planetquake, i'd throw out maps like this (but then I'd probably be out of work). 7 for graphics, 1 for gameplay. that's 4. (the lowest mark i ever gave).Not registered
21 Apr 2000, 9:18 am
#37 hmmz
Not registered
21 Apr 2000, 3:10 am
what do u mean whith tricks?? r u in a circus?Not registered
21 Apr 2000, 3:10 am
#36 Abomination
Not registered
20 Apr 2000, 11:09 pm
jeeze guys...
I mean sheesh, its a pretty looking map n all but if you want pretty shit, you can go look at screenshots or better yet, play a different game.
I didn't hate the map and the gameplay on kihaku isn't all that bad but when I play a map that's all I'm looking forward to. I rated the gameplay at a 6 but the prettiness at a 10 (in hope of something higher). The map was certainly beautiful, no question but the gameplay was flat and one-dimensional with a couple of items thrown higher then the others for good measure. If it were purely gameplay I was rating, I would give this map a 4, but since I loooove to do tricks, I had to give it a 10 in tricks and an 8 in item placement (the GL placement sucked). The tricks in this map are awesome and fun, although there are only like 3 tricks, I really enjoyed those 3 so I gave it a 10 in tricks.
great map but with a score of 9.25, I would expect much better gameplay.Not registered
20 Apr 2000, 11:09 pm
#35 xzed
Not registered
20 Apr 2000, 9:31 pm
Great map, and even tho everyone else has said it, I gotta repeat: cool waterfalls.Not registered
20 Apr 2000, 9:31 pm
#34 Cranial Bore
Not registered
20 Apr 2000, 6:23 pm
Great map, like a Japanese garden with Rocket Launchers.Not registered
20 Apr 2000, 6:23 pm
#33 LiQUiD
Not registered
20 Apr 2000, 5:07 pm
What can I say that hasn't already been said? Great textures, very clear sense of style. I liked the waterfalls and the bridges especially. My only gripe would be that its so wide open it doesn't have that much flow. I guess I like some corridors and cut-off points to enhance the action. Ran a bit slow on my meager machine. Great job though!Not registered
20 Apr 2000, 5:07 pm
#32 DrZuess
Not registered
20 Apr 2000, 1:38 pm
I think this map is a solid piece of work as well. At first the flow did not seem to go very well, but the more I learned the map, the better I liked it. I think MrClean did a fine job with the custom textures and I had no problem with the jump pads as some others seemed to have had. I also seemed to get my butt whooped by the bots on this level. I think maybe this level may just have a bit more of a learning curve then others... although it doesn't seem al that complex. maybe not THE best custom map out there but it is very nice, and the change of theme is refreshing.Not registered
20 Apr 2000, 1:38 pm
#31 Johnny Law
Not registered
20 Apr 2000, 1:06 pm
The problem with that theory, for me anyway, is that I have no idea who Mr.CleaN is or what other maps he has done (if any), and I think this map rocks.
Not registered
20 Apr 2000, 1:06 pm
#30 punk_wocka
Not registered
20 Apr 2000, 12:32 pm
sorry i didn't put my name in before i fergot anyways what specifically i dont like about this map is everything i think the layout is horrible and dull the item placement is fine i guess and i think the textures are just ok like i said before i think if this was released by a different author the opinions would be a lot different, and by the way I DO like most of his other maps a lot peace fools!Not registered
20 Apr 2000, 12:32 pm
#29 Arse
Not registered
20 Apr 2000, 12:20 pm
Nice custom textures, but the jump pad in the middle just screwed up the flow. Hit the jump pad in the heat of battle and you're complete cannon fodder. And by the way, this one doesn't EVEN touch JapCastles.Not registered
20 Apr 2000, 12:20 pm
#28 laerth
Not registered
20 Apr 2000, 11:15 am
pjw: Yeah, the bots really kicked my ass, too.
I love this map. Superb job, Mr. Clean.Not registered
20 Apr 2000, 11:15 am
#27 =[SIN]=
Not registered
20 Apr 2000, 8:04 am
A+ - Little small though for a strafin' maniak like moi.
My favourite maps are now baldm1, Kihaku, Ztn3dm2.
Cheers!
Not registered
20 Apr 2000, 8:04 am
#26 Kenneth MacDonald
Not registered
20 Apr 2000, 7:52 am
Fantastic map,I love this map the gameplay is really great,I will enjoy playing this map for a long time to come,bots play great,the level design and texturing is excellent and that waterfall is awesome.Not registered
20 Apr 2000, 7:52 am
#25 shiva
Not registered
20 Apr 2000, 1:36 am
MR.CLEAN- THNX FOR THIS ONE!!
I GIVE IT A 10 !
Not registered
20 Apr 2000, 1:36 am
#24 Slyko
Not registered
19 Apr 2000, 10:53 pm
WoW! FANTASATIC! Mr. Clean has worked very hard and surely polishied this map. Everything is first class. I'm loved all the new sounds, textures, etc. THIS IS HOW GOOD QUAKE CAN BE!Not registered
19 Apr 2000, 10:53 pm
#23 good
Not registered
19 Apr 2000, 9:03 pm
good mapping skillNot registered
19 Apr 2000, 9:03 pm
#22 Jim
Not registered
19 Apr 2000, 8:39 pm
Here is a nice map- much better than the Japanese Castles map IMO. Good layout, texturing, and the theme is carried out well. The waterfall is VERY nicely done. I was starting to think that the rocket jump up to the powerup spawn was a little too difficult until I found the portal that takes you right to it.
Great work- a keeper.Not registered
19 Apr 2000, 8:39 pm
#21 pjw
Not registered
19 Apr 2000, 8:16 pm
Gorgeous level, and really interesting flow and connectivity. For some reason, the bots really kick my ass on this level. I had to play it around ten times to actually win on my regular difficulty setting (as opposed to maybe two or three max on other levels. I'm wondering if anyone else has noticed this, and what special tricks for bot navigation Mr. Clean might have used--or is it just a fluke?Not registered
19 Apr 2000, 8:16 pm
#20 not entered
Not registered
19 Apr 2000, 3:09 pm
Me! It's me! I'm the real Not Entered!Not registered
19 Apr 2000, 3:09 pm
#19 Rokscott
Not registered
19 Apr 2000, 2:39 pm
Will the real Mr Not Entered please stand up.....Not registered
19 Apr 2000, 2:39 pm
#18 not entered
Not registered
19 Apr 2000, 12:31 pm
You are certainly entitled to your opinion, but if you think it is such a poor map, perhaps it would be more helpful to give some specific, supported reasons as to why you are of this opinion. At least that way you might help the author improve. Not to mention it will help you not look like such an arse.Not registered
19 Apr 2000, 12:31 pm
#17 not entered
Not registered
19 Apr 2000, 12:20 pm
i think this map sucks and anybody that likes it is stupid and if it was released by a different author the scores would be much lowerNot registered
19 Apr 2000, 12:20 pm
#16 not entered
Not registered
19 Apr 2000, 12:13 pm
it is so cool it´s almost embarrasing!Not registered
19 Apr 2000, 12:13 pm
#15 Rokscott
Not registered
18 Apr 2000, 6:02 pm
If I was wearing a hat, I'd take it off to you.
Excellent work, and that waterfall really is a cool feature (I seem to remember one in a Q2 map of yours. I tried swimming up this one as well but got railed in the ass by Xaero).
9/10Not registered
18 Apr 2000, 6:02 pm
#14 Senn
Not registered
18 Apr 2000, 5:46 pm
The waterfall Rocks Clean... (no pun intended) =)
Great map, glad to see you finished it. After playing the early versions I was curious as to where you would take it. Wonderful theme and brush work. Kinda makes me wish we all would have gone through with the T8 pack.
Take careNot registered
18 Apr 2000, 5:46 pm
#13 herc
Not registered
18 Apr 2000, 5:44 pm
mis sa ise arvad sellest kuradi lohh ime mu munni kuradi libelõug f*@k your self and bi happyNot registered
18 Apr 2000, 5:44 pm
#12 herc
Not registered
18 Apr 2000, 5:42 pm
üli kõva level aga miks ta nii pikk onNot registered
18 Apr 2000, 5:42 pm
#11 herc
Not registered
18 Apr 2000, 5:41 pm
päris hea level aint miks ta ni pikk onNot registered
18 Apr 2000, 5:41 pm
#10 NattyDread
Not registered
18 Apr 2000, 5:30 pm
I'v played ton's of these levels from here and this is one of the best i'v played full stop. Great textures , Great theme consistant throughout, Great playability, What can i say if you only ever download a few maps make sure this is one of them. Can't wait to see the next one from this Mapper.Not registered
18 Apr 2000, 5:30 pm
#9 ^^Ch@os^^
Not registered
18 Apr 2000, 4:20 pm
ummm...is the scoring system messed up or something? All the scores seem to be fucked!Not registered
18 Apr 2000, 4:20 pm
#8 SiCdeth
Not registered
18 Apr 2000, 2:54 pm
well, it was nicely textured and designed, the jump pads helped the game flow very nicely, but a little too small for my taste.
P.S. mmmmmmm waterfall
(7)Not registered
18 Apr 2000, 2:54 pm
#7 Sundown
Not registered
18 Apr 2000, 2:17 pm
Refreshing, well crafted. Another gem from Baldy.Not registered
18 Apr 2000, 2:17 pm
#6 Johnny Law
Not registered
18 Apr 2000, 1:50 pm
Refreshing look, cool architecture. A few navigational hangups, and the reduced active area on the jumppads juked me a few times, but you get used to that pretty quick & then it's no longer an issue.
Much much fun with bots... haven't tried it with people yet.
Not registered
18 Apr 2000, 1:50 pm
#5 Steinecke
Not registered
18 Apr 2000, 11:59 am
Indeed -beautiful!Not registered
18 Apr 2000, 11:59 am
#4 ^^Ch@os^^
Not registered
18 Apr 2000, 10:21 am
Cool level...nice textures. Was a little hard at first distinguishing jump pads from portals, but after a few minutes I guess you kinda get the picture. I havent played with any humans yet, so I'll wait to score it.Not registered
18 Apr 2000, 10:21 am
#3 MogWaEE
Not registered
18 Apr 2000, 10:17 am
Tigger's comments were right on!!! So only to plagerize, I'll say this: "a must have level" ! (I added the exclamation point btw:)).Not registered
18 Apr 2000, 10:17 am
#2 than
Not registered
18 Apr 2000, 7:35 am
I've said it once now I'll say it again:
This map turns me on.
-thanNot registered
18 Apr 2000, 7:35 am
#1 geron
Not registered
18 Apr 2000, 7:25 am
Great map for one player..Not registered
18 Apr 2000, 7:25 am









