DM 3-8 player
FileFront, MHGaming, ..::LvL (5.11MiB, 4,064 d/loads)
Readme Maps by Author
FileFront, MHGaming, ..::LvL (5.11MiB, 4,064 d/loads)
Readme Maps by Author
Rate release: Currently 7.83 / 10 (29 votes)
156
7.83
b271c9921624e637f9f37877cc1f1823
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Posted comments:
#13 Nitebeat
Not registered
27 Jul 2002, 9:20 am
Nice map. Have to agree with what most people have said.Not registered
27 Jul 2002, 9:20 am
Good work. indoors is a bit cramped though. (not all of the time)
and yes I call that a comment =-p =)
#12 Digit@L PC
Not registered
12 Aug 2001, 7:27 pm
Good idea and a good settting. But it's too boring for me. And it's not worth the download cuz' it's 5mb.Not registered
12 Aug 2001, 7:27 pm
#11 Des
Not registered
27 Jun 2001, 2:01 pm
Originally designed map with lods of nice details like the grass, the bridge (screenshot), 'preserved' skeletons etc.
Unfortunately already a little bit to big for my taste. I prefer the more 'cramped' ones. Still I could never get enough of the cool look :-))Not registered
27 Jun 2001, 2:01 pm
#10 not entered
Not registered
27 Jun 2001, 2:01 pm
Originally designed map with lods of nice details like the grass, the bridge (screenshot), 'preserved' skeletons etc.
Unfortunately already a little bit to big for my taste. I prefer the more 'cramped' ones. Still I could never get enough of the cool look :-))Not registered
27 Jun 2001, 2:01 pm
#9 JET
Not registered
20 Oct 2000, 4:16 am
Nice going man, as usual!Not registered
20 Oct 2000, 4:16 am
#8 Number 6
Not registered
17 Oct 2000, 12:29 pm
Interesting experiment (like the tree, i don't know why), but it gets choppy even on my P3-800 and GeForce2. Maybe try the outdoor style out on a smaller scale or something? I don't know. I mean, I don't even know how to make maps so what the hell do I know.Not registered
17 Oct 2000, 12:29 pm
#7 l0st h0p3
Not registered
13 Oct 2000, 9:06 am
an amazing map: well done! i can't get over all the neat effects you've packed in - they truly make it one gorgeous level. detail is a good thing =) especially love the tree and the cell area (including that escape tunnel with cob webs and skulls- very spooky). again, excellent work. only complaint was the large framerate hit when looking over the bridge/water pool from the mega side. guess the rain shader took its toll. oh well, still excellent - a sure 10.Not registered
13 Oct 2000, 9:06 am
#6 Gummo
Not registered
12 Oct 2000, 1:37 pm
Nice to hear you guys enjoy it !
After my last maps I've come to the conclusion that I really am a singleplayer mapper, the theme and atmosphere is what I enjoy to create.
Take care everybodyNot registered
12 Oct 2000, 1:37 pm
#5 RiO
Not registered
12 Oct 2000, 10:53 am
Nice!! I really like a map with a theme... lovely made, especially the theme... and the breathing in the 'cell' area can actually get quite scary.
Worth the large download: 9/10Not registered
12 Oct 2000, 10:53 am
#4 Johnny Law
Not registered
11 Oct 2000, 2:37 pm
Not a real streamlined fighting arena type map, but it'll be fun to fool around in for a while. With hundreds and hundreds of maps out there, this one at least has a well-implemented unique theme/look going for it to make it stand out.
The oustide rainy area has a real performance hit, especially around the MH. So it's probably for the best that you wouldn't be doing "serious" fragging on this map anyway.
Not registered
11 Oct 2000, 2:37 pm
#3 z3fyrus
Not registered
11 Oct 2000, 12:19 pm
what can i say more than what's said below
real great mapNot registered
11 Oct 2000, 12:19 pm
#2 GONNAKILLYA!
Not registered
11 Oct 2000, 12:16 pm
Way to go Gummo!
I see that you took most of the suggestions in beta to heart and applied them to this map, turning a good map into a great map.
Awesome atmosphere, wicked layout, and creepy breathing sounds! A seriously unique map.
Everyone grab it!Not registered
11 Oct 2000, 12:16 pm
#1 not entered
Not registered
11 Oct 2000, 11:03 am
:/ Nice map
But I think this belongs in a single player campaign...not deathmatch. This map made me feel like I was playing Tomb Raider.
I had a lot of fun outside but the inside is too realistic for a good fight. Not enough room with rockets/plasma/bullets flying around.Not registered
11 Oct 2000, 11:03 am









