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Gajapoor
DM 3-6 player
FileFront, MHGaming, ..::LvL (12.17MiB, 2,877 d/loads)
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Rate release: Currently 8.74 / 10 (23 votes)
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The map Gajapoor takes you into the inner courtyard of a detailed palace complex deep inside the orient. It features lots of beautiful textures, shaders and models made by the mapper. Combined with good lighting and very suitable sounds, the atmosphere is great. I almost felt a bit ashamed to kill Quake bots in this calm place.

The layout is rather simple and symmetric with jumppads that take you over the small central building. The bots navigate the map OK but seem to avoid the underwater passage to the BFG and seem to use the jumppads rather randomly. The bots also fail to pick up the BFG. Item placement is OK, but the map seems to have very little spawn points. The level appears to have been made for the architecture and aesthetics with game play coming second. It is successful but the visuals are much stronger than the game play.

Grab this one and enjoy the great atmosphere, you won't be fragging your buddies on it all night long though.

Reviewed by spirit.

1973
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Posted comments:
#7 AEon
21 Aug 2009, 10:46 pm
Amazing map visually... very beautiful design, and some creative ideas like the flying carpet JPs. Not sure if this is actually possible, but quite a bit more work could have been put into more pathing, IMO. Then it would have been beautiful and playable.

Bug: At least two textures are missing, one seems to be metal for the scaffolding and another one the for sliding doors. Could the authors fix this please? Tested with vQ3. Why do so few folks actually test their maps on a clean install of Q3?

#6 ZIhaben
Not registered
14 Aug 2008, 8:26 pm
@scourge: you may use old pk3, hosted at planetquake.com. Download fix from planetquake or download my map called East Berlin Roofs contained missing textures.
#5 spirit
14 Aug 2008, 6:27 pm
I wrote the review and tested the map on on debian linux box, no case sensitivity issues and all textures were fine.
tig-avatar#4 Tig
14 Aug 2008, 2:49 pm
@scourge: The textures are not missing in the screenshots or the video. My guess is the problem is at your end, BUT could be a case-sensitivity issue if you are using a UNIX / Linux box.

One suggestion is to remove all the PK3s except the official ones and this one, then check again.

#3 scourge
Not registered
14 Aug 2008, 1:33 pm
This is a really cool looking map! Spot on Zihaben and Yan Zaraki! There is one problem though...some textures (most noticeably the scaffoldings) are mssing...could I be missing a ,pk3 file that I was supposed to get or smt?
#2 wakey
10 May 2008, 7:57 am
Wooohooo, i luv this map <3
Realy an extrordinary piece.
And this atmosphere.....
Zihaben and Yan Zaraki, gimme more more more of this :D
#1 Rota
11 Apr 2008, 9:40 pm
I totally agree with review. I like that architecture.. and that textures are briliant.. Just gameplay isnt so impressive.
8,5/10 for me
Close the map navigation system
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