CTF 4-10 player
FileFront, MHGaming, ..::LvL (3.33MiB, 985 d/loads)
Readme Maps by Author
FileFront, MHGaming, ..::LvL (3.33MiB, 985 d/loads)
Readme Maps by Author
Rate release: Currently 2.6 / 10 (5 votes)
52
2.6
8f1a2692f2721bf4494ea14b8c83a6ed
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Posted comments:
#5 frozencolors
Not registered
23 Apr 2003, 5:55 pm
frozencolorsNot registered
23 Apr 2003, 5:55 pm
#4 Tetzlaff
Not registered
17 May 2001, 11:19 am
What you also did wrong is that the whole architecture is totally cramped.Not registered
17 May 2001, 11:19 am
#3 amethyst7
Not registered
15 May 2001, 4:06 pm
Hey this is Chris Matz, this was my second map. What I did wrong is no vis blocking, something I hadn't learned about yet. :) I am working on a new version of this map which should be playable when done. Check out amethyst7.doofed.com for updates.Not registered
15 May 2001, 4:06 pm
#2 lightnigstrike
Not registered
15 May 2001, 3:57 pm
Not a bad level over all, nice and roomy, but VERY sparse on detail. also very square in design.
I don't know what he did, but above ground, my P3 866, 32Mb DDr GeForce 2 GTS bogged down to 15-20 fps in places. A lesser system would find this map UNPLAYABLE.Not registered
15 May 2001, 3:57 pm
#1 lightnigstrike
Not registered
15 May 2001, 3:56 pm
Not a bad level over all, nice and roomy, but VERY sparse on detail. also very square in design.
I don't know what he did, but above ground, my P3 866, 32Mb DDr GeForce 2 GTS bogged down to 15-20 fps in places. A lesser system would find this map UNPLAYABLE.Not registered
15 May 2001, 3:56 pm









