DM 4-10 player
FileFront, MHGaming, ..::LvL (18.06MiB, 4,194 d/loads)
Readme Maps by Author Authors site
FileFront, MHGaming, ..::LvL (18.06MiB, 4,194 d/loads)
Readme Maps by Author Authors site
Rate release: Currently 8.21 / 10 (24 votes)
164
8.21
ef771fc5a654c9e93e170bf0f184de14
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86
Posted comments:
#35 not entered
Not registered
19 Jul 2002, 6:08 am
WOW!! A bunch of black and white squares! No levelshot.AZING MAP!!Not registered
19 Jul 2002, 6:08 am
#34 D from DnD
Not registered
26 Dec 2001, 3:46 pm
Thanx ZTN!
Not registered
26 Dec 2001, 3:46 pm
#33 D from DnD
Not registered
26 Dec 2001, 3:46 pm
Thanx ZTN!
Not registered
26 Dec 2001, 3:46 pm
#32 Syabha
Not registered
26 Dec 2001, 3:42 pm
The album Bad Blood from Ice
is just as Huge as this map!
BFG = decoration !!!
:)Not registered
26 Dec 2001, 3:42 pm
#31 D
Not registered
26 Dec 2001, 3:39 pm
How can a map stand out for almost TWO years???
Not registered
26 Dec 2001, 3:39 pm
#30 Timmy!!!
Not registered
09 Dec 2000, 11:13 am
I will agree with Steinecke and Rostking. Geforce 2 is the best card to play Q3 and this is ztn's best map. Dont forget Blood Run.Not registered
09 Dec 2000, 11:13 am
#29 Timmy!!!
Not registered
09 Dec 2000, 11:10 am
Can u get the quad without rocket jumping???Not registered
09 Dec 2000, 11:10 am
#28 Timmy!!!
Not registered
09 Dec 2000, 11:08 am
Awesome.........Definetly a keeperNot registered
09 Dec 2000, 11:08 am
#27 Steinecke
Not registered
22 Apr 2000, 8:37 am
There is no need for S3. GeForce is the best accelerator for playing Q3A.
I hat those huge downloads.
'Lonely Planet' was a horror to me, because of poor gameplay.
Now, S3 as a form of protest (sorry, ztn!): Zero.
No points, only anger.Not registered
22 Apr 2000, 8:37 am
#26 Rostking
Not registered
21 Apr 2000, 2:32 pm
Great stuff, but it takes a little bit to long to load the map (snapshot). But in fact, this is the best one of the ztn maps!!!!!!!!!!!!!!!!!!!!!!!!!!!!
:-)Not registered
21 Apr 2000, 2:32 pm
#25 Steinecke
Not registered
18 Apr 2000, 3:46 am
Best quality for Q3 is performed by GeForce.
(But fits not very well to AMD-Chips.)
Not registered
18 Apr 2000, 3:46 am
#24 MogWaEE
Not registered
22 Mar 2000, 5:58 am
The best of the dmm bunch: which means this one rocks!!!Not registered
22 Mar 2000, 5:58 am
#23 Meanstryk
Not registered
09 Mar 2000, 12:27 am
Great use of level over level architecture. As usual, Sten is the master of third dimension.Not registered
09 Mar 2000, 12:27 am
#22 [-V1Ru5-]
Not registered
06 Mar 2000, 8:39 pm
Funny thing is this is the first ztn map ive played and ive been through all quake games.MORE SERVERS SHOULD RUN CUSTOM MAPS!!!!Not registered
06 Mar 2000, 8:39 pm
#21 Weezer
Not registered
06 Mar 2000, 9:41 am
What are the system reqs. to play this map?
Graci-Not registered
06 Mar 2000, 9:41 am
#20 McFly
Not registered
06 Mar 2000, 9:40 am
Got the new .EXE and it works. It seems,however, that I must be running an insanely slow system for these maps. It takes literally 5 to 10 minutes for them to load (snapshot), and even at 640x480 the frame rate is absolutely ridiculously slow when they finally *do* start. Not one of the maps off the Diamond site will run. I guess a 400 Celeron II OC'd to 430 w/ 128M of RAM and a Viper 550 just wont cut it any more. Bummer.
Not registered
06 Mar 2000, 9:40 am
#19 McFly
Not registered
06 Mar 2000, 8:35 am
I get nothing but black & white w/ no textures for all these maps. I'm running a Viper 550. All the maps of this site do the exact same thing. What gives?Not registered
06 Mar 2000, 8:35 am
#18 Fool
Not registered
19 Feb 2000, 4:19 pm
I'm a big fan of ztn maps. Not because of the "Nike" name, but because 90% of the maps are actually fun to play. As a matter of fact, I'm a big CTF player and sometime's I think regular DM maps just lack....."trategy" I think is the word for it. But not ztn's. (for the most part) I think it would be a real treat to see ztn do a tight, fast-paced, classic ztn style CTF map. But, maybe I'm just being selfish. This d/l is a no brainer for ztn fans like myself. Or, if you have never experienced the ztn experience, why not start now?!Not registered
19 Feb 2000, 4:19 pm
#17 McLaren
Not registered
18 Feb 2000, 4:15 pm
great DM map
must playNot registered
18 Feb 2000, 4:15 pm
#16 [-V1Ru5-]
Not registered
16 Feb 2000, 11:21 pm
Best of the bunch my ass, This map rox all in that pack.For a 6 meg d/l for the voodoo version,and i would think it would run slow on 350 p2 ,128 megs ram,Voodoo3 2000 pci.in 800 res with high detail everything got a 49fps avg in a timedemo,in a match with 7 bots .Most of the base q3dm maps barly get a 40 fps avg in same conditions.Oh and aa, this map looks alot better then then all IMO.Nice bright colors and blue sharp sky.Not registered
16 Feb 2000, 11:21 pm
#15 Spank
Not registered
12 Feb 2000, 9:59 pm
Well all of the maps in the DMM pack are very professional and the authors should all be working at this for a living.
Peej's map would make an excellent official tourney map.
Clean's sense of granduer in his maps is unmatched.
Spog's map is a new leap forward for sure.
But ZTN your map Bad Blood is the clear winner of the group in my book! Talk about one rockin good time... haha! Maybe its just cause the BFG is in there but I dont think so. This map makes you aggressive. Thanks ZTN its the funnest q3 map yet :)
Not registered
12 Feb 2000, 9:59 pm
#14 Ramuh
Not registered
12 Feb 2000, 12:45 pm
Pretty cool map, took me a while to figure out how to get the quadNot registered
12 Feb 2000, 12:45 pm
#13 Tensun
Not registered
11 Feb 2000, 4:57 am
cant download this one either
Not registered
11 Feb 2000, 4:57 am
#12 Tensun
Not registered
11 Feb 2000, 4:56 am
ive had enuf of dark ugly skies so its nice to see people making bright blue skies for thier mapsNot registered
11 Feb 2000, 4:56 am
#11 Twitchfactor
Not registered
10 Feb 2000, 11:41 pm
The best of the bunch.
Awe-inspiring vertical and by far the most playable.
This is coming from a man that absolutely DESPISES gothic-themed maps.Not registered
10 Feb 2000, 11:41 pm
#10 [cpn]tripps
Not registered
10 Feb 2000, 11:10 am
Senn, the future is closer than you think.=] BTW, ztn is always lower case.Not registered
10 Feb 2000, 11:10 am
#9 [cpn]tripps
Not registered
10 Feb 2000, 11:07 am
Senn, the future is closer than you think.=]Not registered
10 Feb 2000, 11:07 am
#8 Senn
Not registered
09 Feb 2000, 11:46 pm
This is a ZTN map? never before have i seen as many "dead ends" in a ZTN map, it seems as if someone else made it and slapped ZTN's name (as well as a MILLION Savage 2000 textures) on it. The use of fog is also in poor taste.
A bit large for my likings but probably one of my favorites of the S3 bunch and I dont even think that highly of it.
I hope to see some smaller, more "ZTN" looking, arenas in the future. This map looks like it just got out of control.Not registered
09 Feb 2000, 11:46 pm
#7 0xide
Not registered
09 Feb 2000, 5:03 pm
I expected better from ZTN. I thought the texturing and layout were a bit poor.Not registered
09 Feb 2000, 5:03 pm
#6 AssBall
Not registered
09 Feb 2000, 4:23 pm
I thought this map was great. The archetecture is perfectly proportioned. It is great with about ten people. It is not really easy to dominate this map, as there are too many corners and levels. This map hit playability right on the noseNot registered
09 Feb 2000, 4:23 pm
#5 Johnny
Not registered
09 Feb 2000, 3:58 pm
I got a s3tc card so I've had a chance to play the official release, and I've found that it is really the only playable map out of the whole DMMQ3 collection. Whereas some of the authors simply went completely overboard on detail, ZTN has produced a very subtle and unique look, while maintaining a playable framerate. I love the sky, it reminds me of the quad colors.Not registered
09 Feb 2000, 3:58 pm
#4 4Fuxache
Not registered
09 Feb 2000, 3:42 pm
Very nice although I I felt the fog around the bfg looks out of place + the sky just looks ugly on my TnT2 its way over bright... maybe its because of conversion?Not registered
09 Feb 2000, 3:42 pm
#3 RC
Not registered
09 Feb 2000, 3:19 pm
Downloaded this one eagerly and... Not what I wanted to see from ZTN, after all his great Q1 and Q2 maps. He was far more compelling with the Base and Waste themes. This one's cavernous, all right, but its spaciousness comes at the expense of creating any memorable place. 10 for the author's renowned technical wizardry, 6 or 7 for level of interest.Not registered
09 Feb 2000, 3:19 pm
#2 Jazz
Not registered
09 Feb 2000, 1:51 pm
Big fun map, except at times over half the people running around had the bfg. From the sky down to the lava a beautiful and well made/designed map.Not registered
09 Feb 2000, 1:51 pm
#1 smeghead
Not registered
09 Feb 2000, 1:12 pm
Making comments on all the s3 maps.
Thought the layout was classic ztn stuff..which means it's great. I also liked the textures, for it gave the map a gothic yet not look. The sky seemed a bit bright..perhaps that was the conversion's fault, although the screens I have seen have the same overly bright sky.Not registered
09 Feb 2000, 1:12 pm



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