2041
Posted comments:
| #12 cityy 01 Aug 2009, 9:20 pm |
#11 cityy
Not registered
01 Aug 2009, 2:03 am
Where did you get the textures from rota? The link in the readme doesn't work anymore :( Not registered
01 Aug 2009, 2:03 am
#10 051R15
Not registered
22 Jul 2009, 2:00 pm
Excellent texture work and connectivity with a unique, tasteful aesthetic.9.5!Not registered
22 Jul 2009, 2:00 pm
Very nice map..as usual. Layout is nice and different. It looks nice...but I was actually surprised when thinking about your last couple of maps compared to this one..it's more simple..nonetheless it's a good map. =)
lol
#7 hbo
Not registered
07 May 2009, 6:27 pm
Very very very sexy beautifull sexy HOT map. Rota... I was always waiting for something like this. Thank you oh GOD thank you.. Be cool, be alert.
Not registered
07 May 2009, 6:27 pm
#6 Ian "Foralarx" Wilson
Not registered
05 May 2009, 8:12 am
It's rare I find myself taking the time to post a comment on a map these days. However, this is one of those moments. The first thing I like to do before I jump right in and play a map is have a quick run round and get a feel for the layout, etc. It may not be chock full of in your face eye candy, but there is enough subtle features to not make it unpleasent on the eye. I kind of like that. But where this map really shines is in the shear connectivity. Even in VQ3 the advanced movers (which is pretty much most of us) these days will start to appreciate just how much flow ths map really has. Examples: GL to LG (and back). LG to 25 health above stairs (and back). LG to GL to RA to RL ledge opposite SG (and back) ... SG to RL ledge (yes it can be done, it's not too high). All of this without a weapon .. on top of this if a player fails then they are still rewarded (in most cases) for their failing as the fall often drops you near a desirable item. I'd warrant at a guess if you added CPMA with pro-mode moment enabled then this map would shine even further (double jump up the stairs from the MH / RG to the LG anyone? :P). Once you start seeing the real connectivity this map has up top then the map becomes a whole different playing field. I'm looking forward to seeing what Rota comes up with next.Not registered
05 May 2009, 8:12 am
#5 mark
Not registered
01 May 2009, 9:26 pm
if there is a better tourney map coming from rota than this one then i'm sure it will blow us all away. love the texture set too by the way - refreshing but still retaining a sense of realism. i'm giving it a 9, and saving the 10 for the next one.Not registered
01 May 2009, 9:26 pm
#4 Anonymous
Not registered
28 Apr 2009, 10:36 am
look like UT3,gooodNot registered
28 Apr 2009, 10:36 am
| #3 cityy 28 Apr 2009, 3:28 am |
Edited: 28 Apr 2009 AEST
Ohh, thx cityy :) I am happy that you like this map, but I knew that my first tourney map will not be as good as I would like to.. But now I can do new better tourney map. :)And classically thx for review, screens, video, .. !!
| #1 cityy 28 Apr 2009, 2:56 am |
10/10 from me - originial - great for tourney - texturing is very nice - item placement is cool - strafe jumping rocks :)
Definitely a keeper!









