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15b391413f3a140458daff3a43bacf83
The Simpsons Map by Maggu - 20 Jan 2008
Has been a downloaded more than 10,000 timesOver 99 commentsOver 99 votes30 second videoPanorama screen shot
Video - Panorama - Download » MHGaming, ..::LvL (17.51MiB, 52,459 d/loads) - Add to My maps - Permalink - digg it!
The Simpsons Map
DM/TeamDM/CTF 4-8 player
MHGaming, ..::LvL (17.51MiB, 52,459 d/loads)
Video    Readme    Maps by Author    Authors site
Rate release: Currently 8.09 / 10 (1365 votes)
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As the name suggests this is a very accurate replica of the neighbourhood of the animated FOX series, The Simpsons. Lover's of beautiful maps will slaver to get their hands on this! The map is full of amazing details. You can run through the house of the Simpsons, visit their Living room, go to Bart's and Lisa's rooms, even the Bathroom is fully walkable.

But that's still not the end, this map is big. You can visit Moe's, The Kwik-e Mart, Bart's and Lisa's school and many more, to make it short: all the cool places you know from the TV series.

But all this has a price: be sure you have enough free memory, set at least 128 MB as hunk_megs! A strong CPU is also a must, because there are many little details like furniture which let rise the poly count.

There is not much I could say about playability, just that this map is only suitable for really big fun matches, you will need lots of people to get speed into the gameplay.

If you are only interested in gameplay, you may want to skip this one as the visuals have been the focus and goal of the map. Bot's seem to have a few issues, be sure to take a look into the maps readme.

For all those, like me, who love detailed and atmospheric maps, this is the one of the best maps to date, a real keeper! Maggu, we want a child from you ;D

Reviewed by Wakey

Tigs very important notes: You will require the latest video card drivers from your video card maker (for example, ATI or NVIDIA) AND a video card that is better than a GeForce 4 Ti (128MB). I have been able to reproduce the loading issue with a GeForce 4 Ti (128MB), and this was even after compressing all the textures. The issue appears to be related to the fact that over 700 textures are in use and the texture memory (texels) is more than 4 times that of most maps. If you are having an issue loading this map, please include your video card details and driver version. (28th Dec, 2008)

1958
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Posted comments:
#193 SW12
Not registered
27 Aug 2010, 5:15 am
Yeah seriously. And besides. Whats so great about it? You have Quake IV, ANd WAAAY better mods for Quake 3. Such as: HUNT mod generations arena and other mods I don't even care about like Defrag, RA3, CPMA, OSP.... but yeah.
1-1274421792#192 Tig
26 Aug 2010, 7:24 pm
@Titan: Because the maps listed here on ..::LvL are designed to be played with the full release version of Quake 3 Arena.

OpenArena is a 'free' game based on the Quake 3 Arena source code, designed to be played as OA, a stand alone game. OA is NOT Q3A, it is OpenArena. If you want to play OA with Q3A content, that is total fine, but when you run into issues, only the OA people will be able to help you.

IOQuake3, however is NOT a stand alone game, but a modified (free) version of the Q3A engine, which has been designed as a replacement for Q3A. You still need Q3A to use IOQuake3, however OA works without Q3A - that is the difference.

#191 titan
Not registered
26 Aug 2010, 12:05 pm
WHY?!
683-1282172432#190 spirit
26 Aug 2010, 6:57 am
You delete OA and install Quake.
1723-1282640259#189 frankthebunny
24 Aug 2010, 6:54 pm
@SW12, thank you very much, very kind of you. Have a nice day, good fraggin' :)

Edited: 24 Aug 2010 AEST
1-1274421792#188 Tig
24 Aug 2010, 9:29 am
@Titanfitaz: ..::LvL is a review site for custom maps, not an OpenArena forum - your question and any others related to OpenArena are going to be answered a lot quicker and better on the OpenArena forum http://openarena.ws/

However, yes, OpenArena is free to download, but you should be able to pick-up a full version Q3A for next to nothing both online through Steam or in a shop.

#187 Titanfitaz
Not registered
24 Aug 2010, 6:28 am
I hav a Question, Do you download open arena or do u hav to buy it?
#186 SW12
Not registered
24 Aug 2010, 4:01 am
Well frankthebunny, I also have the same problem where I get more custom maps, the older ones don't appear in the skirmish list, MY resolution would be to either take off some of the maps you don't play a lot, dont want/like or aren't using right now. Either that or type in the names of the maps in console /map *name of map* or /devmap *name of map*. (/devmap enables cheats..
1723-1282640259#185 frankthebunny
24 Aug 2010, 3:06 am
@sw12, thank you for answering, i see i'm not the only to have problems with this map.
However, anyone can answer to my 2nd question, please?
#184 SW12
Not registered
24 Aug 2010, 2:17 am
*sigh* @frankthebunny, in the previous comments they already discussed the problems of this map and how its near to impossible to make it work.
1723-1282640259#183 frankthebunny
23 Aug 2010, 11:00 pm
Hi to all of you guys!
I have two problems with quake3 and customized arenas.
The first one conceals Simpson Map: it doesn't run! is it a ram problem? All others required features are satisfied.
The second one implies arena's slots: adding downloaded arenas the older ones disappear! Is it because there is a limited number of addings?
Thank to whom will answer me, sorry for my rusty english!
#182 lol
Not registered
07 Aug 2010, 12:21 am
Yeah Tig, Google is my best friend :)
1-1274421792#181 Tig
31 Jul 2010, 6:38 pm
@lol: This discussion has nothing to do with this map, however... the only real issues I have are hardware failures. Anything software related can be solved, or the questions answered with a search - Google can be your best friend.

Update: I've removed a few very off-topic posts.

#180 lol
Not registered
30 Jul 2010, 11:33 pm
Tig, you have any problems on your machine?
#179 lol
Not registered
28 Jul 2010, 12:29 am
Selamat datang dONKEY!
id#178 dONKEY
26 Jul 2010, 11:30 pm
Slightly off topic...hey LOL, I'm in Sing, where abouts in Malaysia are you?
Selamat petang!
1-1274421792#177 Tig
26 Jul 2010, 7:08 pm
@lol: Do you know anyone with more computer experience than yourself? You are going to need someone to help you, someone that can spend some time with you at the computer.

You may have some luck on the ATI forum here: http://forums.amd.com/game/index.cfm

#176 lol
Not registered
26 Jul 2010, 6:27 pm
Tig, when I start the computer, it will set pixels to 1024x768, it show error: Error: Runtime error, is ATI control panel failed to load.
When I launch quake3.exe, It shows a error console, it says:

GLW_StartOpenGL() - could not load OpenGL subsystem

1-1274421792#175 Tig
26 Jul 2010, 5:04 pm
@lol: Do you know anyone with more computer experience than yourself? I would need a lot more details before even suggesting where to start.
#174 lol
Not registered
26 Jul 2010, 4:03 pm
Tig, my ATI system got corrupted, how to I do? I'm in Malaysia.
1-1274421792#173 Tig
25 Jul 2010, 9:13 am
@lol: What is you native language? Also, where did you get your computer from? What hardware do you have? What operating system are you running? And finally how old are you?

BTW, If you you follow the link I posted below for the ATI drivers, there is a option to select your language before the download link - select English and you will download the English version of the drivers. More time reading and less time posting broken English messages will save you a lot of time.

#172 lol
Not registered
25 Jul 2010, 12:46 am
Anyone love Simpsons map, but their computer machines had problems to fix it, and post a comment tell us.
#171 lol
Not registered
25 Jul 2010, 12:40 am
Tig, Install software in hardware will corrupt my system.
#170 SW123
Not registered
23 Jul 2010, 4:37 am
Its interesting how this conversation has been going on for months. O_o
1-1274421792#169 Tig
22 Jul 2010, 10:18 pm
Seriously lol, have you tried using Google or even downloading the drivers from ATI / AMD? Here is a link for you: http://support.amd.com/us/gpudownload/Pages/index.aspx
#168 lol
Not registered
22 Jul 2010, 10:13 pm
cityy and Tig, I do not had ATI RADEON 9550 CATALYST, I can't found ATI CATALYST settings on my machine is.
1-1274421792#167 Tig
21 Jul 2010, 2:12 pm
@lol: Also, try this link: http://www.tweakguides.com/ATICAT_7.html - it should be helpful.
visor#166 cityy
21 Jul 2010, 2:18 am
@lol: You can set it in the catalyst controle center which you most likely installed together with your drivers. I don't have too much experience with it though.

Edit: If you don't have it installed get it from ati'S website.

Edited: 21 Jul 2010 AEST

#165 lol
Not registered
20 Jul 2010, 9:56 pm
!cityy: But my machine video chipset is ATI RADEON 9550, how to I set graphic card driver's settings? If I set then I launch Quake 3 video mode pixels jagged edges is softed?

lol

visor#164 cityy
19 Jul 2010, 2:16 am
@lol: You need to set it in your graphic card driver's settings - quake 3 originally doesn't support AA.
#163 lol
Not registered
18 Jul 2010, 3:33 am
@PaN61: How to do I set 4X Anti-Aliasing in Quake 3? Tell me please.

lol

1-1274421792#162 Tig
28 Jun 2010, 1:06 pm
@SW12: Yes, but, there is a '1.32c' version which is not officially linked to, but is on the id Software FTP server. You will need the official 1.32 update installed before using 1.32c. The zip file contains a version for Win32, OSX and Linux. The FTP server is here:
ftp://ftp.idsoftware.com/idstuff/quake3/

Or you could just run ioquake3 - http://ioquake3.org/ - or any of the other alternatives available now.

#161 SW12
Not registered
28 Jun 2010, 7:19 am
Is Point Release 1.32 The latest one? Out of curiosity.
#160 lol
Not registered
13 Jun 2010, 12:31 am
NOTE: Must Installed Q3 1.32 to play The Simpsons Map.

lol

#159 DOOmzaza
Not registered
23 May 2010, 10:21 am
This map is great if you have Homie models
#158 SW12
Not registered
08 May 2010, 12:00 pm
Aw. That's sad. He should make more. Who else thinks so?
#157 lol
Not registered
04 May 2010, 12:07 am
@SW12: Maggu do not make any other maps anymore, only The Simpsons Map.

lol

#156 SW12
Not registered
02 May 2010, 10:19 am
Um, I meant that did he make any other maps possibly using other names other than "Maggu". I was just asking if he did. Do you happen to know? Or did you just tell me but the message just sort of got typoed?
#155 lol
Not registered
01 May 2010, 8:28 pm
@SW12: Maggu's Simpsons map do not have any other names anymore.

lol

#154 SW12
Not registered
01 May 2010, 1:27 pm
You know I find it kind of Ironic Maggu made such a successful map, But didn't make any others. Maggu really should for it would be of great interest. DOes Maggu have any other names here?
#153 lol
Not registered
30 Apr 2010, 12:17 am
@PaN61: The lagometer shows that in online gameplay or demo. If you do not see the lagometer, Just type in console: /cg_lagometer 0

lol

1-1274421792#152 Tig
28 Apr 2010, 8:47 am
@SW12: GTKRadiant is the Open Source version of Q3radiant (which id Software used to build Q3A). You can use either version to make maps, however I would suggest you use GTKRadiant as it has a number of improvements.

Also, these questions and more would be better suited to the Quake 3 World Forums at -> http://www.quake3world.com/

#151 SW12
Not registered
28 Apr 2010, 7:36 am
PaN61, DO I have to download both map making programs?
1-1274421792#150 Tig
25 Apr 2010, 12:50 am
@PaN61 and lol - I've removed a number of your comments that where not directly related to this map (for example, about Open Arena or World of Padman or just said 'thanks'). Also, lol you really should think about registering on the site. You make a lot of comments :]
phobos#149 PaN61
19 Apr 2010, 3:30 pm
SW12, first you have to get map making programs for Quake 3 Arena.

There are two map making programs for Quake 3 Arena, q3radiant and GTKRadiant.

q3radiant can be downloaded from id software's website:

http://www.idsoftware.com/business/techdownloads/

Search through the "Quake 3 Arena" list until you see (in the "Title" column), "Q3A Tools", and the download link is across the page.

GTKRadiant 1.5.0 can be downloaded from:

http://www.qeradiant.com/cgi-bin/trac.cgi

Search the page for the "GTKRadiant 1.5.0" section and underneath the "new and improved features" is the "downloads" section and the download link for GTKRadiant 1.5.0 is "Windows Installer".

PaN61

Edited: 19 Apr 2010 AEST

#148 SW12
Not registered
19 Apr 2010, 4:49 am
How do you all make your maps to begin with?
phobos#147 PaN61
18 Apr 2010, 9:14 pm
lol, I have a really good, ATI Mobility Radeon 9200 video card.

PaN61

#146 lol
Not registered
18 Apr 2010, 3:34 pm
@PaN61: Your computer have a very crappy video card? If you have a very crappy video card, you must set to very low graphics settings for Quake 3 or ioquake3 for faster running.

lol

phobos#145 PaN61
18 Apr 2010, 1:39 pm
SW12, you can get the Quake 3 Arena Point Release (version 1.32) at id software's website:

http://www.idsoftware....p?game_section=updates

PaN61

#144 SW12
Not registered
18 Apr 2010, 1:11 pm
WHERE ON EARTH CAN I GET POINT RELEASE?!?!!!! I MUST HAVE THIS MAP!!!!!!!!!!!!!!!!!!!!!!! TELLMETELLMETELLMEEEEEEEEEEEEEEEEEEE!


...please?

phobos#143 PaN61
16 Apr 2010, 5:34 pm
Thanks lol.

PaN61

#142 lol
Not registered
16 Apr 2010, 5:15 pm
Or wait PaN61...
I have some aspect or resolutions never telled:
4:3: 1280x960, 1920x1440 or 2560x1920
16:9: 2560x1440
16:11: 720x480 i think.
#141 lol
Not registered
16 Apr 2010, 5:08 pm
@PaN61: In OpenArena 0.8.5, The Graphics Settings is new: Aspect Ratio
Aspect Ratio Value:
4:3: 320x240, 400x300, 512x384, 640x480, 800x600, 960x720, 1024x768, 1152x864, 1600x1200 or 2048x1536.
16:9: 1280x720 or 1920x1080
2.13:1: 1280x768
16:10: 320x200, 640x400, 1280x800, 2560x1600 or 3840x2400.
5:4: 1280x1024 only

You can use the gameplay in XGA resolution mode: /r_mode 6

lol

#140 SW12
Not registered
16 Apr 2010, 7:44 am
Ok Thanks for telling me. Even though tryin isn't much worth it now, I can use here as a place for reverence.
phobos#139 PaN61
15 Apr 2010, 11:37 pm
Thanks again lol.

PaN61

#138 lol
Not registered
15 Apr 2010, 10:58 pm
Or wait PaN61...
I have some config never telled...
There is:
/seta cg_delag 1
/seta g_delagHitscan 1
/seta cg_truelightning 1.0

lol

#137 lol
Not registered
15 Apr 2010, 10:56 pm
@PaN61: I used commands are in OpenArena q3config.cfg:
/seta r_mode -1
/seta r_customwidth 1280
/seta r_customheight 800
/seta cg_oldRocket 0
/seta cg_oldRail 0
/seta cg_oldPlasma 0
/seta cg_predictItems 0
/seta com_hunkMegs 256
/seta g_synchronousClients 1
/seta model gargoyle/default
/seta headmodel tony/red
/seta r_colorbits 32
/seta r_texturebits 32
/seta r_depthbits 32
/seta com_maxfps 125
/seta sv_fps 125

This is my write the OpenArena config, writed wop_config.cfg in C:\Application Data\OpenArena\baseoa

lol

phobos#136 PaN61
14 Apr 2010, 9:42 pm
Thanks lol.

PaN61

#135 lol
Not registered
14 Apr 2010, 9:23 pm
@PaN61: /cg_shadows command value:
0 = None
1 = Disc
2 = Stencil 1 (Weapons, Ammo Boxes, Armor, Powerups or Holdable Items with shadows)
3 = Stencil 2

lol

phobos#134 PaN61
14 Apr 2010, 8:12 pm
lol, if you type in the console:

"/cg_shadow 0", the bots and the player don't have a shadow and neither do the weapons, ammo boxes, health, armor and powerups.

"/cg_shadows 1" is the default setting.

"/cg_shadows 2", the bots have a shadow but the player doesn't and the weapons, ammo boxes, health, armor and powerups have a shadow.

"/cg_shadows 3", the bots and the player have a realistic shadow but the weapons, ammo boxes, health, armor and powerups don't have a shadow.

PaN61

phobos#133 PaN61
14 Apr 2010, 6:05 pm
lol, My Quake 3 Arena Color Depth is set to default.

PaN61

#132 lol
Not registered
14 Apr 2010, 5:46 pm
@PaN61: My ioquake3 1.35 Color bits, Texture bits or Depth Bits are 32 bits. Stencil Bits is 0.
Because i typed in console: /cg_shadows 3

lol

phobos#131 PaN61
14 Apr 2010, 3:02 pm
lol, I play Quake 3 Arena at a resolution of 1024x768.

If your computer won't play Quake 3 Arena with the Point Release (1.32) then uninstall the Point Release if you haven't yet uninstalled it.

PaN61

#130 lol
Not registered
13 Apr 2010, 11:44 pm
@PaN61: My ioquake3 1.35 runs resolution in 1280x800, you?
#129 lol
Not registered
13 Apr 2010, 11:40 pm
@PaN61: Yes. My processor is Intel Core 2 Duo processor T5600 so it cannot play the Quake 3 1.32

lol

phobos#128 PaN61
13 Apr 2010, 10:43 pm
lol, did the error occur after you installed the Quake 3 Point Release (1.32)?

PaN61

#127 lol
Not registered
13 Apr 2010, 8:23 pm
@PaN61: There is a error of the Quake 3 point me give me:

Q3 1.32 win-x86 Oct 7 2002
----- FS_Startup -----
Current search path:
D:\Quake III Arena\baseq3\pak8.pk3 (9 files)
D:\Quake III Arena\baseq3\pak7.pk3 (4 files)
D:\Quake III Arena\baseq3\pak6.pk3 (64 files)
D:\Quake III Arena\baseq3\pak5.pk3 (7 files)
D:\Quake III Arena\baseq3\pak4.pk3 (272 files)
D:\Quake III Arena\baseq3\pak3.pk3 (4 files)
D:\Quake III Arena\baseq3\pak2.pk3 (148 files)
D:\Quake III Arena\baseq3\pak1.pk3 (26 files)
D:\Quake III Arena/baseq3

----------------------
534 files in pk3 files

Running in restricted demo mode.

----- FS_Startup -----
Current search path:
D:\Quake III Arena/demota

----------------------
534 files in pk3 files
----- CL_Shutdown -----
-----------------------
Couldn't load default.cfg

lol

phobos#126 PaN61
13 Apr 2010, 12:27 pm
lol, try installing Open Arena 0.8.1 (ioquake3 1.35) again and see if the same error occurs.

What's exactly, missing from your baseq3 folder? The pak0.pk3 or the q3config.cfg or both files.

PaN61

#125 lol
Not registered
12 Apr 2010, 11:18 pm
@PaN61: I have the OpenArena 0.8.1 (ioquake3 1.35) can play the Simpsons map, but i downloaded Quake 3 1.32 Point Release, i will check the baseq3 folder, apparently the pak0.pk3 or q3config.cfg is missing, when I open the quake3.exe, it says: Couldn't load default.cfg.
PaN61, please help me!

lol

phobos#124 PaN61
12 Apr 2010, 4:16 pm
lol, I already have the Point Release (1.32) for Quake 3 Arena and I can play The Simpsons Map.

PaN61

Edited: 12 Apr 2010 AEST

#123 lol
Not registered
12 Apr 2010, 3:59 pm
@PaN61: NOTE: You must download the Quake 3 Point Release (1.32) Before you play the Simpsons map.
#122 SW12
Not registered
12 Apr 2010, 9:59 am
Sadly, I was unable to play this map. And I wasn't about to do something special about it. But one thing got to me; What was that Hot-Air balloon flying around in the sky?! A Blue and yellow hot-Air balloon with someone hanging from it holding a sign. How silly. Then I watched a response vid on yourtube and got a close up on it and saw what it REALLY was.

It wasn't What I said I thought It was, It was The Principal:Skinners With a Sign saying: "Hi! I' M BIG BUTT SKINNER" on it. So you can already guess it wasn't that.

#121 lol
Not registered
12 Apr 2010, 12:24 am
GeForce 4 Ti 1280x1024x32 Quicunx was 6345 in 2001.
#120 lol
Not registered
12 Apr 2010, 12:22 am
I downloaded OpenArena 0.8.1, I set /r_mode to -1 in console,
/r_customwidth 1280
/r_customheight 800
Check the WinRAR in C:\Application Data\OpenArena\baseoa\
or check the q3config.cfg in baseoa folder.
#119 lol
Not registered
12 Apr 2010, 12:15 am
@Tig: When i play Simpsons map in OpenArena, i set to very high graphics settings.
A low frame rate occured in Simpsons map, about 14-30 fps.
Simpsons map load slowly about 1 minute to loading finish.

lol

#118 lol
Not registered
12 Apr 2010, 12:08 am
dedicated command:
1 = LAN
2 = Internet
phobos#117 PaN61
11 Apr 2010, 9:12 pm
lol, like Tigger-oN said in his comment below, "dedicated 2" is for a public server and "dedicated 1" is for a private server, instead of using "dedicated 2", use "dedicated 1".

PaN61

1-1274421792#116 Tig
11 Apr 2010, 6:32 pm
The 'dedicated' switch should be set at start-up, not from the console. It is related to starting the game as a dedicated server. You would need to pass '+set dedicated 2' when starting the server. Best to include this in a batch file. BTW, 'dedicated 2' would be for a public server, use 'dedicated 1' for a private server.
#115 lol
Not registered
11 Apr 2010, 4:34 pm
When i open the oa_ded.exe, i typed /dedicated 2
it says: dedicated is write protected.
PaN61, please help me!
#114 uneedmoney
Not registered
28 Mar 2010, 3:24 pm
Can't load map, says something about ram but i have plenty, my graphics card is geforce FX 5600
phobos#113 PaN61
28 Mar 2010, 3:19 pm
Anybody who has trouble getting this map to work, try the following steps.

1. Type in the console "/seta com_hunkmegs 128".
2. Restart Quake 3 Arena.
3. Type in the console "/dedicated 1".
4. Restart Quake 3 Arena.
5. Type in the console "/map simpsons_q3".

This procedure worked for me.

PaN61

Edited: 28 Mar 2010 AEST

#112 Jarns
Not registered
21 Feb 2010, 5:36 am
@Tig I eventually figured out how to open the map file but even after following the instructions and changing seta com_hunkmegs even to 255 it would give me the same error and I could not play the map so I decided to Delete it!!!!!!!!!!!!!!!!!!!!
#111 Jarns
Not registered
21 Feb 2010, 5:32 am
HOW COME I CAN'T PLAY IT NO MATTER WHAT I DO IT GIVES ME THE SAME EXACT ERROR!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
#110 EPICKODY
Not registered
20 Feb 2010, 5:12 pm
how u get to paly it lol im a nub cuz im new at thi s gaem srry
#109 D3rk
Not registered
16 Feb 2010, 2:12 am
Cool map!!!! Thanks for making it!!! =D
1-1274421792#108 Tig
10 Feb 2010, 9:01 am
@Jarns: If you have installed the map correctly, you will find it under the Skirmish menu option. Alternatively, if you really want to load the map from the console, try:
\map simpsons_q3

The pk3 file is simpsons.pk3, but the bsp file (the compiled map within the pk3) is called simpsons_q3.bsp and that is what you need to use on the console.

#107 Jarns
Not registered
10 Feb 2010, 1:33 am
How do I load the map? I keep going to console and typing "map simpsons"
#106 ric
Not registered
19 Jan 2010, 11:55 am
my resolution of z_malloc error msg upon starting this map.
changed: /seta com_hunkmegs 128 (didn't help, but, kept setting)
changed: /r_subdivisions 8 (didn't help, backed to default 4)
changed: video detail from 'high' to 'medium' - didn't help, went back to 'high'
saw some people got it running in WoP (game based on ioquake3), so, d/l'd ioquake engine (ioquake3.org) and put *.exe's & *.dll's from the install into my quake3 folder.
put simpsons map into baseq3 as req'd
started q3 with: ioquake3.x86.exe, loaded map & worked fine
gl...hope this helps...it's a fun map
1-1274421792#105 Tig
16 Jan 2010, 7:40 pm
Check the FAQ section on How to play a map, as noted below. http://lvlworld.com/faq.php
#104 Anonymous
Not registered
16 Jan 2010, 2:57 pm
wow there so many of these please just read stuff other wrote
#103 Anonymous
Not registered
16 Jan 2010, 2:24 pm
How to put it in quake 3 arena?
#102 Captain obvius
Not registered
07 Dec 2009, 6:55 am
Awesome
#101 sethro
Not registered
06 Dec 2009, 10:31 am
can i use this on the demo?
#100 AlienMatej
Not registered
26 Aug 2009, 8:03 am
Check out my youtube channel, you will find my videos there:
http://www.youtube.com/user/AlienMatej
#99 AlienMatej
Not registered
26 Aug 2009, 8:01 am
Hahahaa I was playing this map on my mobile phone Samsung i8910 HD on the best settings with FSAA (Antialiasing) it has 4-25fps pretty cool for the phone with the OMAP4340 chipset which includes ARM Cortex-A8 600~Mhz processor with nice 256Mb RAM (170Mb free nad after I started it, the RAM has 4Mb free xD) and PowerVR SGX530 graphics core with 14M poly/sec, 3,5M triangles/sec and 1200M pixels/sec - it is the half performance of Nvidia GeForce 2 Pro.
#98 anonymous
Not registered
25 Aug 2009, 6:18 am
Only do the 128 cmd "trick", if this value doesn't exceed 2/3s of you total mem available. I don't think any system being able to run this map has anything less than 512 MB ram though. But you never know. By the way: 98th post one more and it could get this map another reward.
#97 Anonymous
Not registered
05 Aug 2009, 1:38 pm
lol thats cool
#96 alexo
Not registered
30 Jul 2009, 2:51 am
pues quiero jugarlo ya pero nose como obtenerlo esque no se nada de ingles!!
haha
#95 cityy
Not registered
29 Jul 2009, 6:36 pm
read older comments:
open console and type "seta com_hunkmegs 128". If it still doesn't work, your graphic settings are too high.
#94 ..::quakemaniac::..
Not registered
29 Jul 2009, 4:32 pm
I can't load the map!!! It goes up to the part where it's supposed
to load the .bsp file and it gets me back to the main menu! are
other people having the same problem?
#93 raxus
Not registered
16 Jul 2009, 3:11 am
dude less lag plz i tried it and it lagged so much it took 3 mins for the map 2 start i jump and it frezzes
#92 jimmy
Not registered
14 Jul 2009, 2:34 pm
What do i do with the patch once i have downloaded it?
#91 Anonymous
Not registered
03 Jun 2009, 1:18 am
@ Mark: Still, it's the details that make this map a big achievement; as far as I remember, maggu never intended to make a Q3 map for pure fighting, it was always thought of being a pure fun map. In this case, there HAVE to be features that do not resemble normal Q3 mapping but the current map's theme(s). And regarding this point, the creator did a good job providing several hints to many episodes (old seasons though, but this project is an old one, too) and LOTS of other stuff which can be shown best at a Q3 unusual scale; it's just more impressive that way.
bones2#90 Mark
11 May 2009, 9:13 pm
I'm gonna have to play the devil's advocate here... the map has received a lot of positive comments that i feel are undeserving... OK so it's a Simpson's map and alot of its popularity is largely due to the popularity of matt groenings cartoon franchise - but lets face it - when it comes down to it its basically a square with facades of buildings that cant be entered. The simpson house is the most complex but cramped and not to scale. no disrespect to the authors efforts but it doesn't possess much past the novelty of it all - point being diving board bouncepad (which did get a laugh out of me... load it with requisite simpson skins/bots "Look at that blubber fly..."
visor#89 cityy
10 May 2009, 11:22 pm
@ marcus: (I think again) Under the screenshot preview you can select the download mirror you prefer
:D ( yes, Ctrl+c is my friend )

You can choose between FileFront, MHGaming and ..::LvL :)

#88 marcus
Not registered
10 May 2009, 11:18 pm
How do you download the simpsons map?
#87 Bart
Not registered
06 May 2009, 8:43 pm
way cool
1-1274421792#86 Tig
05 May 2009, 9:19 am
@deadmouse : That means (I think) that the PK3 on the server is different from the one on the client. The players and the server both need the same version of the map.
#85 deadmouse
Not registered
05 May 2009, 1:28 am
client/server mitchmatch baseq3-1 when making server
#84 Pensuked
Not registered
01 May 2009, 5:53 am
Thanks for the awesome map , I had the problem of crashing back to the menu when loading the map but fixed it by downloading the pointrelease 132 patch
#83 daniel
Not registered
30 Apr 2009, 12:22 pm
good map
#82 rohan
Not registered
27 Apr 2009, 4:05 am
THIS IS TOTALLY AWESOME!
visor#81 cityy
26 Apr 2009, 7:13 am
@ Marcus Hobbs: Under the screenshot preview you can select the download mirror you prefer
:D

Edited: 01 May 2009 AEST
#80 Marcus Hobbs
Not registered
26 Apr 2009, 5:40 am
hi how do you download the simpsons map
#79 Marcus Hobbs
Not registered
26 Apr 2009, 5:08 am
Hi your vid of the simpsons map was brilliant!!!! but i cant see where you download it.
#78 Anonymous
Not registered
26 Apr 2009, 1:25 am
can't load the map!!!
1-1274421792#77 Tig
24 Apr 2009, 8:18 pm
@Sheldon: At the top, in about the middle, under the map title and author name are 3 links after Download. Try one of them. The same links (without the Download prefix) can be found on the screenshot as well.
#76 Sheldon
Not registered
24 Apr 2009, 2:02 pm
How do you download the map?
visor#75 cityy
21 Apr 2009, 11:06 pm
@ SeriousSamuel1:
This map is huge - first you have to open the console and type '/com_hunkmegs 128'. This will set the RAM quake is allowed to use to 128. Then you may have to set your graphic settings 'fast' and it should work.

Read Tigs very important notes and the map readme - this will help you.

#74 SeriousSamuel1
Not registered
21 Apr 2009, 8:42 pm
looks cool but when quake 3 arena is loading the map
It returns to the menu...... somebody too has this problem???
#73 Anonymous
Not registered
16 Apr 2009, 1:38 am
Huyes
#72 Cityy
Not registered
31 Mar 2009, 4:04 am
I got it work with a radeon 9600 mobility (128mb). Everything I had to do was setting com_hunkmegs to 128 and turning the quality lower but if you do it like this you wont have the full experience of this map..

It's a damn fine map but you need a lot of players to have real fun with it. I think that this will hit the 30'000 d'loads in a few weeks!!!

#71 watchman_x
Not registered
30 Mar 2009, 4:20 am
i got the same problem as kubilayTR
radeon x300 (128MB)
driver version 6.14.10.6483
#70 -KaLiFa-
Not registered
20 Mar 2009, 7:52 pm

The Z_Malloc error is due to the fact that this map has extensive use of curve patches. For those of you who don't know; curve patches are used in a quake3 map to create curved surfaces.
If you get this error: "Z_Malloc: failed on allocation of 4194328 bytes from the main zone", make sure you set "r_subdivisions" to 4 or higher, as this cvar controls curve patch subdivisions and this map uses an unbelievable amount of these curve patches, and if set it to any number lower than 4, it will basically choke the q3 engine. Also, do set your com_hunkmegs cvar to an appropiate amount.
Doing these to things allowed me to play this map. The level of detail is incredible! You see, all of Bart's and Lisa's toys are made with curve patches, instead of md3 map models, so setting "r_subdivisions 2" will kill the game engine.
1-1274421792#69 Tig
17 Mar 2009, 10:48 am
@kubilayTR: Please read 'Tigs very important notes' in the review above, then make your post again.
#68 kubilayTR
Not registered
17 Mar 2009, 3:55 am
i use the command map simpsons_q3 on the console: it starts to load the map and immediatly it returns to the main menù

konsola simspsons_q3 yazdıgımda bolüm açılmaktayken tekrar ana menüye geri dönüyor YARDIM!!

#67 helo
Not registered
09 Mar 2009, 4:30 pm
hi i would rely love it if the maker of this map would contact me on playtime0305@hotmail.co.uk ... please contact me thank you
#66 Posd A
Not registered
09 Feb 2009, 2:25 am
This map is great! -but u need a good video card!- :)
#65 StephenS
Not registered
26 Jan 2009, 9:00 pm
took a wee while to fathom how to open console,was tab key for me. map loaded but returned to main screen.
#64 Maggu
Not registered
02 Jan 2009, 3:05 am
Please make sure to run the latest version of Quake III Arena. Pointrelease 1.32c. Google for the patch. Otherwise try IOquake3.

wish you all a happy new year


cheers
Maggu

#63 Anonymous
Not registered
28 Dec 2008, 8:18 pm
Im getting the same error as Desperate22. It just loads then goes back to the menu!!! why??? what do i have to do... my PC is brand new and very fast/great specs.
#62 war§owian
Not registered
28 Dec 2008, 1:30 am
hi this map is brilliant
but have anyone a navigation file for bots of this map to use it with war§ow?
or know how to make a navigation file for war§ow bots?
greetz
#61 Desperate22
Not registered
28 Dec 2008, 12:53 am
I have a very simple/dumb question, how do I open the console? Because it doesn't work with pressing "^"... I have a PowerBook G4... if that helps =P please, someone help me out!
#60 bertoz
Not registered
24 Dec 2008, 9:36 am
i use the command map simpsons_q3 on the console: it starts to load the map and immediatly it returns to the main menù. i've tryed to find the map in skirmish mode, multiplayer mode, ... but still i can't find it.
any help?!
1-1274421792#59 Tig
23 Dec 2008, 8:24 pm
I (now) believe the issue is related to video card memory, not PC memory. I've had a look at the textures and some are way oversized - and there are so many as well. If people like, I'll put together an experimental download for people with issues to try, but for now, please include details about your video card if you are having an issue.
#58 map simpsons_q3
Not registered
23 Dec 2008, 5:28 pm
type: map simpsons_q3 in console, it should work
#57 Simpson fan
Not registered
15 Dec 2008, 11:48 pm
Apologies if i'm not supposed to post dumps from Q3 console...but I get this.

(its the same "Z_Malloc: failed on allocation of 4194328 bytes from the main zone" like others but with more details).

WARNING: invalid cull parm 'front' in shader 'textures/simpsons-shaders/bush01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons-shaders/bush01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons_house2/glass01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons_house2/glass01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons-plants/baumkronen01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons_house2/glass01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons_house2/glass01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons-plants/baumkronen01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons-shaders/bush01'
WARNING: invalid cull parm 'front' in shader 'textures/simpsons-plants/baumkronen01'
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
----- Server Shutdown -----
==== ShutdownGame ====
AAS shutdown.
Closed log botlib.log
---------------------------
Z_Malloc: failed on allocation of 4194328 bytes from the main zone

#56 bertoz
Not registered
12 Dec 2008, 8:50 pm
@Tig: yes, u are assuming well.
thank u for the help...but i can't find the map in the skirmish mode list, as suggested in the HOW TO PLAY A MAP.
does it mean that i need a mod to play Simpsons map?

thk u

1-1274421792#55 Tig
12 Dec 2008, 10:22 am
@bertoz: I'm assuming you mean you downloaded Q3A via Steam or another legal method. Details on how to load the map can be found under the top right link Site, then F.A.Q. then How to play a map
#54 bertoz
Not registered
12 Dec 2008, 2:54 am
ok, downloaded the full version of quake III arena.
put the simpsons map inside the folder.
set the memory.

...and now??? i don't understand how to lunch this map...

yes, yes, i'm a noob of quake, but try to understand me!!!!

please write all what i need to do!!!!

id#53 dONKEY
07 Dec 2008, 5:48 am
I am pretty sure you cant run custom maps in the demo version.....
As for grtting the game free, come on man, the game is over ten years old, it isn't gonna cost a fortune, and considering the longevity of the community support, it's still well worth the cost.
#52 bertoz
Not registered
07 Dec 2008, 12:58 am
help!!! i've downloaded quake 3 arena, demo version, about 40Mb.
i want to to add the simpson's map, but i can't find inside the quake dir the file to edit for the memory.
and then if i try to insert the map inside the map dir ( where i have the demomap ) and launch the game it gives me an error, but not the one written in the readme file.

so my questions are:
- the demo version is right or i have to download the full version? in that case, where i can find that free?
- how can i join the multiplayer game? if i try it ask me a server address, but i don't know it.

THANK U

#51 Maggu
Not registered
25 Nov 2008, 1:20 am
textures/simpsons-colors is a missing folder, because i had the textures shown in the editor inside there. The "real" colors ingame are created by shaders. so /simpsons-colors is no longer needed as a source of imagefiles. I guess i should have cleaned up the shaders....
btw, IOquake3 is great! The maps runs a lot faster on it. If you do not use this, try to use at least the latest version of Quake III Pointrelease 1.32c. Otherwise you'll encounter even more errors.

Cheers
Maggu

1-1274421792#50 Tig
24 Nov 2008, 8:52 pm
Please do not post incorrect information. The version you can download from here will work without any mods. There are a few warnings while loading, but I can tell you that other levels have more console errors than this one.

The screenshots and video were all done with this version, using IOQuake3 - http://ioquake3.org/ - on a Pentium D 2.80GHz CPU with both 1GB of RAM and 3GB of RAM. It worked fine both times.

The commandline I used to start Q3 in a batch file is as follows:
start ioquake3.x86 +set fs_homepath e:\ioquake3 +set sv_pure 0 +set r_fullscreen 1 +set r_mode 6 +map ""

Then I used the Skirmish menu to start the map. Nothing special at all. If you are having issues, the problem must be at your end.

#49 LoserDude
Not registered
24 Nov 2008, 3:14 pm
Based upon recent posts across the net I don't think the latest version works for anybody. If yours is working can you please re-download the latest 17,930 KB version and try again. I went through the shader files and there were tons of bad links (ex. instead of textures/sympsons-cars/schoolbus03.jpg it linked to the non-existent textures/sympsons-colors/schoolbus03.jpg and so on.
#48 LoserDude
Not registered
24 Nov 2008, 1:35 pm
With hunkmegs set to 100+ the map at least starts to load, but the items and bots show as grey squares with white trim (missing textures?), then returns to the menu the moment before it should load. Any ideas. This can't be a memory issue because I have 512 MiB with 420 free. I suspect that since the vast majority of people can't get this map to work that it rellies on a mod/texture/... file that some people happen to have so it works for them. If so, what is it? I have a clean install of the official Quake III Arena (no mods, added textures ...) & a 1.7 GHz 512 MiB system, so I'm forced to conclude there's a common dependancy (ex. mod) that many people, including the map's creator, happens to have but don't realize it.
#47 Batholomeus
Not registered
01 Nov 2008, 10:09 pm
Juchu... Super. Vielen Dank. Thank you verrrry much, Maggu!!
#46 yotoon!
Not registered
21 Oct 2008, 9:13 pm
If u are running this map with a mod (like OSP or CPMA) remember to change /com_hunkmegs in baseq3->q3config and *modification*->q3config too. It helped me :)
#45 Anonymous
Not registered
14 Sep 2008, 9:47 am
i put the map in and stuff but it isnt in the maps
#44 KnightMB
28 Aug 2008, 1:00 am
Allocate More Memory for the game.
start the game (just the menu screen)
Press ~ key to bring down the console and type /com_hunkmegs 100
Press Enter to save, exit quake 3, restart, you should have the necessary memory to load the map now.
#43 Marge
Not registered
27 Aug 2008, 3:32 am
Go to Kwik-e Mart and buy 8388632 bytes...

Or read this thread. ;-)

#42 Homer
Not registered
27 Aug 2008, 3:01 am
Z_Malloc: failed on allocation of 8388632 bytes

How to solve it out?

#41 KnightMB
26 Aug 2008, 3:25 am
Keep up the good work!

Edited: 30 Aug 2008 AEST
#40 Bad
Not registered
09 Aug 2008, 6:53 pm
voll coooooooooooooooooooooooooooooooooooooooool !!!!!
#39 Anonymous
Not registered
06 Aug 2008, 9:57 am
hola kiero este map no se como conseguirlo grasias
1-1274421792#38 Tig
21 Jul 2008, 8:28 pm
Works fine (but a bit laggy) for me every time, however I only have 1Gig of RAM and I use ioquake3.
#37 Neo
Not registered
21 Jul 2008, 2:03 pm
i have 4 gigs of ram..and i ran this map one time and now it gives me the error

Z_Malloc: failed on allocation of 4194328 bytes from the main zone

any ideas?

#36 P47R1CK
Not registered
06 Jul 2008, 11:50 am
hey guys, everytime i will start the simpsons map my quake will show me an error... in german:
"Das Programm hat ein Problem festgestellt und muss beendet werden" its a standart message from windows.. how can i repair this?
pleeaaas help
#35 Anonymous
Not registered
02 Jul 2008, 5:02 pm
Excellent!!!!
1-1274421792#34 Tig
29 Jun 2008, 9:46 am
Check the 'How to play a map' section in the FAQ: http://lvlworld.com/faq.php
#33 Jacopo [ita]
Not registered
29 Jun 2008, 8:42 am
how i can run the map ? i've inserted the simpsons.pk3 file in baseq3 folder ... what i've to do to play in this map?
1-1274421792#32 Tig
26 Jun 2008, 8:28 am
The map was recently listed on BoingBoing (which in turn means it was listed on a heap of other sites). This is the reason why it has been flooded with votes recently. My guess is it will die back down to normal soon :]
#31 Anonymous Cowherd
Not registered
26 Jun 2008, 1:14 am
Perhaps this map should be special-case excluded from showing up in "Recent Votes", so that other maps will actually show up there. :)
#30 alex
Not registered
25 Jun 2008, 8:48 am
I dont play Q3 but this work seems awesome ! The video is very cool
I hope a CS:S version

Respect

#29 Mopeto
Not registered
25 Jun 2008, 1:58 am
AWESOME!
1-1274421792#28 Tig
24 Jun 2008, 4:11 pm
Or you could just click on the download links here, under the title at the top of the page or under the screen shot - still, traffic off my site don't hurt me :]
#27 Mekio_San
Not registered
24 Jun 2008, 4:09 pm
I hate it when people make you go to their crappy bands website and listen to shit music while you search for a link.. so here is the direct link to the map.
http://www.m-becker-fonds.eu/simpsons/simpsons_map.rar
#26 QIII Noob
Not registered
13 Jun 2008, 6:05 am
Got it to work offline. Thanks whoever made it! But can I play this online? Are there any servers?
#25 Jusser
Not registered
08 Jun 2008, 6:05 am
it works but with very much lag if i set some bots... is there a way to avoid lag?
i already set the com_hunkmegs to 100 (it was already like that)..
#24 Jusser
Not registered
08 Jun 2008, 5:47 am
cant get it to work.. i am downloading ioquake3 of the site some of u gave.. hope it will work then =)
#23 BOY-Z
03 May 2008, 1:33 am
Cant get this to work in QUAKE 3 or ioQuake 3 but works great with world of padman with this command "/map simpsons_q3" in the console...? Another thing on the youtube vid of this map there was homer and mr burns, so how do i get them or are they some sort of mod too...?
#22 sik187
01 May 2008, 9:07 am
the way i got it too run in regular q3a was start in a normal map with no bots then change too the simpsons map thru the console and it loaded but when i tryed too change and gfx settings it just shutdown so another words try the way i just post and might work for u
1-1274421792#21 Tig
17 Mar 2008, 10:25 pm
As you can see from the other comments, some people have problems running this map while other people have no problem at all. Have you tried the map with ioquake3 - http://ioquake3.org/ - That is the version of Q3A that I used with this map without a problem.
#20 Gangster629 Aka Simmer
Not registered
17 Mar 2008, 9:38 pm
Wtf everytime i start the fucking map it just go to the menu !!! please help me´!
#19 newrailer
Not registered
28 Feb 2008, 3:31 am
I tried the simpsons map in the game World of Padman. I just placed the pk3 in the main wop-directory and started it through the console. And it worked.
1-1274421792#18 Tig
26 Feb 2008, 8:35 am
Yes, it appears that a few people can not run it. Kind of strange that some people can and others can not.
#17 Spectator
Not registered
26 Feb 2008, 7:38 am
I cant run it
#16 ermonski
Not registered
20 Feb 2008, 4:21 pm
saw this map on YouTube (test-played) and it really looks good!

best with SImpsons player models

mmmm donuts

D'OH!

#15 Wolfseye
Not registered
11 Feb 2008, 3:04 am
@Tig: I do have 2 GB of Ram, i can usually run any Map, even for newer Games. I do only use IOQ3 and i tried changing the Hunks from 256 until 768 *rofl* , but still HUNK error. There is something else not right I would think. Any other Map i come across so far, and thats a lot over the years, never made Problems, just this one. :(
And I would really love to play it.
#14 Anonymous
Not registered
07 Feb 2008, 1:56 am
I did get the hunkmegs error and changed mine, the game now crashes on this map and I get this error "Z_Malloc: failed on allocation of 4194328 bytes from the main zone". I`m on XP with a 3Ghz P4 1G RAM and a GE force 6600.
Any ideas? I really want to have a go at this map.
1-1274421792#13 Tig
02 Feb 2008, 8:52 pm
@Wolfseye: You need to have at least 256MB of memory free before you set hunkmegs that high. Quake 3 will only use (I think) what it is available. By this I mean, if you have run Windows XP and have 256MB, Windows will be using about 90MB to 130MB without anything else running (that means no anti-virus, no web browser, no email, no chat application). Setting the hunkmegs value high simply will not work with low system RAM. If you have applications running in the background, they will also be using some RAM, which will leave even less for Quake 3.

If you have heaps of RAM however, you have another problem, and if you have Vista - well, you may be on your own :]

I suggest trying this map with ioquake3 - http://ioquake3.org/ - works without a problem here.

ranger#12 sst13
02 Feb 2008, 6:08 am
1. set the "\com_hunkmegs" value in your config to 100
2. start q3 and set "\dedicated 1"
3. run map "\map simpsons_q3" in console
4. start q3 a second time and connect to your dedicadet server

This works for me fine...

#11 Wolfseye
Not registered
02 Feb 2008, 2:56 am
I tried the Map even with 256 MB Hunk, still Hunk Alloc Failure. :( Too bad.
#10 Maggu
Not registered
31 Jan 2008, 12:30 am
Thx for the great feedback!

just wanted to mention that Bart's and Lisa's school is not part of the map.
Perhaps you muddled up the police station with it, because of the school bus parking behind it....

anyway, Thank you all.
THIS WEBSITE IS GREAT!

1-1274421792#9 Tig
28 Jan 2008, 10:13 am
Ah.. that is a bug for sure. It should be fixed very soon. Thanks people!

Update: Its fixed. Again, thanks

#8 subst
27 Jan 2008, 10:11 pm
Tig> Looks like all recently added maps (since The Summoning by evillair) have always "comments(0)" displayed when you click on their screenshots, no matter how many comments there actually are

( anyway, this new LVL its great =) , gj! )

1-1274421792#7 Tig
27 Jan 2008, 8:53 pm
@Pasquake - Which comment counter would that be that is not rising? The number next to your comment is '6'. It all appears to be correct to me (but I guess I could have missed something)
#6 Pasquake
26 Jan 2008, 9:33 pm
why comment counter don't rises? O.o
1-1274421792#5 Tig
22 Jan 2008, 8:25 am
187-J4CK4L: You need to read the readme
#4 187-J4CK4L
Not registered
22 Jan 2008, 4:06 am
This map is not working on my computer. After I launch it, this is the error I receive: HUNK_ALLOCATETEMPMEMORY: FAILD ON 26107804. Does anyone know what this error is and how to fix it? I dont have this problem with other maps.

ErasureMode@msn.com

uriel#3 Tryhard
21 Jan 2008, 9:30 am
This map is amazing! I love it! Thank you Maggu!

Edited: 21 Jan 2008 AEST
#2 subst
21 Jan 2008, 5:03 am
:O
11/10 =)
#1 Pasquake
21 Jan 2008, 2:08 am
:O

No comment... only: 10/10 :D

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