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Jumping to Contusions - Tourney Version by pjw - 19 Feb 2002
More than 5 years old
Download » MHGaming, ..::LvL (6.47MiB, 1,470 d/loads) - Add to My maps - Permalink - digg it!
Jumping to Contusions - Tourney Version
DM/Tourney 2-6 player
MHGaming, ..::LvL (6.47MiB, 1,470 d/loads)
Readme    Maps by Author    Authors site
Rate release: Currently 6.25 / 10 (6 votes)
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pjw spared no detail in dressing up this level. Mountains, a gothlamp, and a gorgeous teleporter are the finishing touches on a large layout. All this means you will pay a substantial price in your framerate. There are not many paths to travel from one room to another. The sheer scale of the map keeps the map from being playable as a tournament map. As a slower FFA, the layout becomes more functional, but some of the movement is rather awkward, and there are not enough items for a player to gain a significant edge. The bots tend to hang around the Railgun, making them rather obnoxious opponents rather than easy kills.

It is pretty much just a looker from a great talent.

Reviewed by Pure Imaginary

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Posted comments:
#8 051R15
Not registered
05 Sep 2009, 11:21 am
A really unique fusion of tech and goth design here. Game play is great with 4 or 5 bots.
#7 Banal Terror
Not registered
21 Mar 2002, 5:01 pm
Wow, this map is gorgeous. I spent half an hour alone on the map, no bots, just admiring the design. Sure the map is too big for fast and furious gameplay, but that's not the author's intent.


This is without doubt one of the most beautiful levels I've ever had the chance to play.

#6 hannibal
Not registered
20 Feb 2002, 7:20 pm
Hey, Hot n' Moist is still on my HD. Simple, but still fun. Just keep on truckin man. :)
#5 pjw
Not registered
20 Feb 2002, 6:23 pm
My next map should be more up your alley, then. It's had a good thrashing by the CPM enthusiasts and certainly has the best gameplay of any map I've made so far. Final available soon. :)
#4 hannibal
Not registered
20 Feb 2002, 4:45 pm
Spot on review by PI. Not much here gameplay wise, but pjw can make 'em purdy. :) Hope you do fling out a map or two

'optimized' for tourney play someday...I'd like to see what you can do on that front.

#3 pjw
Not registered
19 Feb 2002, 4:20 pm
>>Errr... wait. Just atually read the title--"tourney version". Now I understand the review more."

LOL! Read-->Comprehend-->Post

I'm weird? Pot. Kettle. Black. :D

pjw3dm2 (Cellular Rage) was actually made before pjw3dm1 because the latter took approximately the half-life of the universe to make.

The map formerly known as Klesk's Lair is undergoing a bit of a makeover, beta by this weekend . . . probably.

#2 wviperw
Not registered
19 Feb 2002, 3:36 pm
"i'm weird"

yes you are my friend... :D

Agree that tourney wasn't meant for the map. Or is it, the map wasn't meant for tourney?? hmmm... well anyway, FFA is pretty fun IMO, and of course, the map looks sweet. Kinda like pjw3dm1. (btw, what happened to pjw3dm2. And also, what happened to "klesks lair"?? Does klesks lair = pjw3dm2 and youre going to whip it out and surprise everyone w/ its uber coolness or what?? )

Errr... wait. Just atually read the title--"tourney version". Now I understand the review more.

#1 pjw
Not registered
19 Feb 2002, 12:56 pm
I like playing tourney on it, but then . . . I'm weird. :)

I'll grant you that it's certainly not suitable for hardcore tourney players; I made it basically because I got a few requests for a less-gigantic version of the original map where two players could actually find each other. :p

Thanks for the nice review. I was a little worried that I might get something along the lines of "Tourney!?! He's on crack. Give this one a pass." :)

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