DM/Tourney 2-4 player
MHGaming, ..::LvL (1.97MiB, 1,789 d/loads)
Readme Maps by Author Authors site
MHGaming, ..::LvL (1.97MiB, 1,789 d/loads)
Readme Maps by Author Authors site
Rate release: Currently 6.5 / 10 (4 votes)
130
6.5
c6f909b3927a66eaa8620cca0a2e5b65
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Posted comments:
#13 quake 3
Not registered
13 Mar 2005, 10:57 am
kao phat chance by domload tippNot registered
13 Mar 2005, 10:57 am
#12 The Loader
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31 Aug 2001, 8:42 am
is this a one hit wonder ?
either you like it or not !!Not registered
31 Aug 2001, 8:42 am
#11 Johnny Law
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23 Aug 2001, 4:54 pm
P.S. for the broad-sarcasm-impaired: if you're going to accuse a reviewer of favoritism, at least be sure to pick a favorable review as your example.
Not registered
23 Aug 2001, 4:54 pm
#10 Johnny Law
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23 Aug 2001, 4:53 pm
Heheh, yeah "a disappointing map"... "lack of tactics"... "fun for a few rounds only". Eeatha you softie! How dare you give pjw such special treatment!
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23 Aug 2001, 4:53 pm
#9 GuitarMan
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22 Aug 2001, 8:58 pm
I agree with xfoo.
Also, this map and others like this should be considered as what they are: one sitting maps.
If you don't like it, just hit DELETE.Not registered
22 Aug 2001, 8:58 pm
#8 Tigger-oN
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22 Aug 2001, 11:23 am
AE, where is the special treatment in the review?Not registered
22 Aug 2001, 11:23 am
#7 Eeatha
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22 Aug 2001, 10:27 am
AE hardly special, I think the descritption of fun for a few rounds would have been earned by any mapper. You have to be familiar with the concept of speed maps though to see why the review might seem a little soft.Not registered
22 Aug 2001, 10:27 am
#6 xfoo
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22 Aug 2001, 9:10 am
"One sitting maps" are always fun to make and check out. It's best way to get creative juices going =0Not registered
22 Aug 2001, 9:10 am
#5 AE
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22 Aug 2001, 3:45 am
I fail to understand why the author is given special treatment in the review because he's known.
The review gets a zeroNot registered
22 Aug 2001, 3:45 am
#4 Eeatha
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22 Aug 2001, 2:41 am
Hannibal, the dominance of the rail on the map, the multiple levels, and the weapon choices were fairly similar to q3dm17. Although admitedly the gameplay is not that similar.
Pjw
I understand the map was a quickie :), and the gameplay against humans was a bit of fun. But compared to your usual standard of maps, it does not compare ;).Not registered
22 Aug 2001, 2:41 am
#3 pjw
Not registered
21 Aug 2001, 10:26 am
thewalkingman: you can get the Quad by rocket jumping off the jump pad near the PG.
I'm sorry you found the map disappointing Eeatha--I like it, but, of course I would. :)
In retrospect I perhaps should have made that Red Armor a Yellow Armor, but it is a somewhat dangerous spot to camp w. the shoot-through floor . . . eh, whatever, I'm rationalizing. You have a good point--I'll try to pay more attention to balance next time.
Re: the bots, they obviously won't get the Quad (nor will most human players), but they often pick up the mega and rocket jump to the red armor when I play them (?).
hannibal--my next map will be a large FFA (sometime in the next week or two), but after that I'll be returning to tourney (serious tourney as opposed to the "quickie" variety :) for at least a map or two, so I'll give your suggestion some thought.Not registered
21 Aug 2001, 10:26 am
#2 thewalkingman
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21 Aug 2001, 10:06 am
I like it..
but how do you get quad?Not registered
21 Aug 2001, 10:06 am
#1 hannibal
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21 Aug 2001, 8:49 am
I know this was a fun little experiment for ya pjw...so I try to accept it as such. :) There is not much gameplay here, tho with humans I'm sure it would play better. I don't really see the connection between q3dm17, play-wise, but whatever. I'd love to see you take this theme (w/ the skybox) and craft a larger tourney level with it.Not registered
21 Aug 2001, 8:49 am









