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Kao Phat Chance by pjw - 21 Aug 2001
More than 5 years old
Download » MHGaming, ..::LvL (1.97MiB, 1,789 d/loads) - Add to My maps - Permalink - digg it!
Kao Phat Chance
DM/Tourney 2-4 player
MHGaming, ..::LvL (1.97MiB, 1,789 d/loads)
Readme    Maps by Author    Authors site
Rate release: Currently 6.5 / 10 (4 votes)
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6.5
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Tig's notes: This is the second 'quickie' release from pjw. The level was constructed in 'one' sitting, given the time frame it is probably best not to anticipate pjw's normal standard.

A disappointing map from an author renowned for the quality of his maps and his attention to game play. The map seemed overly bright, and lacked visual appeal. This is combined with a low FPS. The simple open layout of the map encourages fast paced game play not dissimilar to q3dm17. However, the lack of tactics would make the level unqualified for 1 vs 1. Equally, the ability to camp the red armour area cuts deeply into the map's game play. The bot play was not exceptional. Bots went for the rail gun, the best weapon choice for the map. On the other hand, they never went for the red armour which required a strife jump, or the mega health, or the quad damage.

Fun for a few rounds only.

Reviewed by Eeatha

1009
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Posted comments:
#13 quake 3
Not registered
13 Mar 2005, 10:57 am
kao phat chance by domload tipp
#12 The Loader
Not registered
31 Aug 2001, 8:42 am
is this a one hit wonder ?

either you like it or not !!

#11 Johnny Law
Not registered
23 Aug 2001, 4:54 pm
P.S. for the broad-sarcasm-impaired: if you're going to accuse a reviewer of favoritism, at least be sure to pick a favorable review as your example.

#10 Johnny Law
Not registered
23 Aug 2001, 4:53 pm
Heheh, yeah "a disappointing map"... "lack of tactics"... "fun for a few rounds only". Eeatha you softie! How dare you give pjw such special treatment!

#9 GuitarMan
Not registered
22 Aug 2001, 8:58 pm
I agree with xfoo.

Also, this map and others like this should be considered as what they are: one sitting maps.

If you don't like it, just hit DELETE.

#8 Tigger-oN
Not registered
22 Aug 2001, 11:23 am
AE, where is the special treatment in the review?
#7 Eeatha
Not registered
22 Aug 2001, 10:27 am
AE hardly special, I think the descritption of fun for a few rounds would have been earned by any mapper. You have to be familiar with the concept of speed maps though to see why the review might seem a little soft.
#6 xfoo
Not registered
22 Aug 2001, 9:10 am
"One sitting maps" are always fun to make and check out. It's best way to get creative juices going =0
#5 AE
Not registered
22 Aug 2001, 3:45 am
I fail to understand why the author is given special treatment in the review because he's known.

The review gets a zero

#4 Eeatha
Not registered
22 Aug 2001, 2:41 am
Hannibal, the dominance of the rail on the map, the multiple levels, and the weapon choices were fairly similar to q3dm17. Although admitedly the gameplay is not that similar.

Pjw

I understand the map was a quickie :), and the gameplay against humans was a bit of fun. But compared to your usual standard of maps, it does not compare ;).

#3 pjw
Not registered
21 Aug 2001, 10:26 am
thewalkingman: you can get the Quad by rocket jumping off the jump pad near the PG.

I'm sorry you found the map disappointing Eeatha--I like it, but, of course I would. :)

In retrospect I perhaps should have made that Red Armor a Yellow Armor, but it is a somewhat dangerous spot to camp w. the shoot-through floor . . . eh, whatever, I'm rationalizing. You have a good point--I'll try to pay more attention to balance next time.

Re: the bots, they obviously won't get the Quad (nor will most human players), but they often pick up the mega and rocket jump to the red armor when I play them (?).

hannibal--my next map will be a large FFA (sometime in the next week or two), but after that I'll be returning to tourney (serious tourney as opposed to the "quickie" variety :) for at least a map or two, so I'll give your suggestion some thought.

#2 thewalkingman
Not registered
21 Aug 2001, 10:06 am
I like it..

but how do you get quad?

#1 hannibal
Not registered
21 Aug 2001, 8:49 am
I know this was a fun little experiment for ya pjw...so I try to accept it as such. :) There is not much gameplay here, tho with humans I'm sure it would play better. I don't really see the connection between q3dm17, play-wise, but whatever. I'd love to see you take this theme (w/ the skybox) and craft a larger tourney level with it.
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