Comments by Hooyaah
Hooyaah
On Right Angles
3,142 days ago: @ Mark: Thanks for your kind comments Mark. I thought that I had addressed the creative aspects of the game well enough, and the suggested type of play for what the map is best suited is indicated under the screen shot. As far as movement possibilities and suggestions for the way one should play a map, I feel that that is best left to the discretion of each individual. Something must be left in the discovery of a map, in my opinion, so as to enhance the excitement of its exploration.
Aside from that, if I said much more in my reviews it would leave less for you to comment about. I am glad that you generally like my reviews. Perhaps I will continue to provide some in the future as there is often a log jam of new maps waiting in the queue to be addressed and released so that we can all benefit from them.
Hooyaah
On Krichevo Town
3,192 days ago: The frame rate the human eye can perceive, depending on sex, is about 14-16 frames per second depending on a number of variables that aren't particularly relevant here. That is why most movies are recorded and delivered at about 30 frames per second. This assists in compensating for a non-synchronizing to refresh rate. Also, this is the reason why a viewer can not accurately determine the frame rate of a live picture if its higher than a rate of around 35 fps. Additionally, there is a difference in the amount of frames per second that the eye can analyze ant the number of frames per second that the eye would recognize. A good monitor has approximately a 100 fps refresh rate, while watching a show on television allows for about only one fourth of that.
I suppose the real point of all of this is a question that can't be answered easily and agreed to by almost all involved in a debate on the topic:
Are mappers trying to see how far they can push the limits of Quake 3 knowing that the majority of players will not be able to appreciate their efforts or, would they rather create maps that most players can use and enjoy?
Hooyaah
On The Doom That Came To Dunwich
3,196 days ago: It is a fitting tribute to this map that it be featured here at lvlworld, those who haven't played it are in for a treat.
Hooyaah
On Rotten soul
3,196 days ago: I like the dark and foreboding atmosphere and the painstaking details that make this map a piece of art. The cobwebs and pervasive mist and gloom make this quite the meritorious effort gamers like me seek. I could find nothing lacking with game-play or game-flow. This is a real keeper. Thank you ShadoW.
Hooyaah
On Vertical Extended Venegance
3,196 days ago: Yes, I too found a missing shader file but it didn't ruin the map for me. The appearance of the map is quite nice overall and game-flow is acceptable. I would have voted for some ambient sounds but I still give this one a decent rating. I agree with the two comments so far; I look forward to more from Kaffeewunder as I recognize an author's potential to amaze us.
Hooyaah
On Krichevo Town
3,242 days ago: There is a lot of software ot ther that won't run as well on a quad core or doesn't utilize its full potential. I can always add the quad later. If I spend any more on a PC I should expect to be able to drive it to work and it should be a warp 5+ capable shuttle.
Hooyaah
On Krichevo Town
3,242 days ago: Not being able to run this map properly got me into checking out some new hardware options. I am looking at acquiring a new system running Windows 7. It has a Pentium R4, Dual core processor (3.60gh x 3 = 7,200gh total) 2.0 GB RAM. The Aquamark test shook out like this: GFX: 11.9k, CPU: 9,8k, with a total benchmark score of over 55k. The average frame rate was well over 55fps and since the human mind reads, while relaxed, only about 8fps (unless it is in an extreme state of trepidation) I believe that this system will suffice. The video card alone weighs more than my dog. If it can't run this map I'll sell it to Starfleet for use creating holodeck simulations.
Oh, and yes, I'm seriously going to invest in something like this soon.
Edited: 27 May 2010 AEST
Hooyaah
On Plasma Caves
3,245 days ago: A laudable effort indeed, I gave this map 8/10.