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outta world arena by chris - 30 Jan 2001
More than 5 years old
Download » FileFront, MHGaming, ..::LvL (1.15MiB, 1,143 d/loads) - Add to My maps - Permalink - digg it!
outta world arena
DM/Tourney 2-5 player
FileFront, MHGaming, ..::LvL (1.15MiB, 1,143 d/loads)
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Rate release: Currently 5.8 / 10 (5 votes)
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5.8
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A smooth aesthetic with clean lines and no substance. Its basically your standard doughnut layout over two levels but the connectivity isn't great. Most of the platforms on each level are directly above each other making it almost impossible to jump quickly between floors without falling into the death pit. So the action ends up being very horizontal and there are a lot of doors to go through. The death pits are way too shallow, they don't look like something that would kill you. The lack of a Rocket Launcher is not helping much either, its really missed on this map. Bots get about the map fine.

Looks good, plays poorly

746
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Posted comments:
#4 chris
Not registered
01 Feb 2001, 7:11 am
it's a long and a hard work,

for using good textures and

strutures, sorry for the lack

of a RL, i will send another

version with RL and quad.

i can see my poor score !!!

#3 Tetzlaff
Not registered
01 Feb 2001, 2:46 am
Chris isn“t the only mapper who makes wrong use of that black shader texture for the doors. I even remember that Drunken Boxer used that in Crossed Paths CTF...it really looks wrong.
#2 Deathmonger
Not registered
01 Feb 2001, 2:33 am
/me replies macho

The texture chris has used for the doors is actually the texture used for the TRUE door texture as shader effect!!!.

Score 4 out of 10

#1 macho
Not registered
31 Jan 2001, 9:07 pm
simple, but very well made level.

But I think that GL should be replaced with RL and the door texture probably has no shader?

I give it 7/10

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