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0551dd2e51627acc82c9095fa23cfd06
distonic_small by nunuk - 03 Aug 2000
More than 5 years oldOver 99 votes
Download » FileFront, MHGaming, ..::LvL (4.14MiB, 8,068 d/loads) - Add to My maps - Permalink - digg it!
distonic_small
Space DM/Tourney 2-4 player
FileFront, MHGaming, ..::LvL (4.14MiB, 8,068 d/loads)
Readme    Maps by Author    Authors site
Rate release: Currently 8.16 / 10 (162 votes)
163
8.16
2f375468a9c2adf5c60132d74868a2ef
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A great space map from the author of kleskonian hights. Using a few custom textures and some well used custom shaders this level has made for a very professional finish. The r_speeds are borderline in a few spots but otherwise the framerate is excellent. Item placement is good for 1on1's and small FFA games. Bot play is also good, although they do not go for the Railgun, Red Armor or Megahealth.

Well worth checking out. (There is a second version of this map which includes a 10meg music track.)

481
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Posted comments:
#39 flx
13 Jun 2008, 2:10 am
best space map ever ! the overall look and the colour theme is absolutely amazing, even nowadays ! perfect for mid-air rocket action and instgib. 10/10
#38 v1l3
24 May 2006, 5:38 am
Best space map for instagib
#37 WeNZeL
Not registered
10 Nov 2004, 8:57 am
Ãðàôèêà, êîíå÷íî, ñóïåð!, äèçàéí â êîñìè÷åñêîì ñòèëå, ÷òî î÷åíü ðàäóåò ãëàç! íî, ÷òî êàñàåòñÿ ëè÷íî ìåíÿ, òî ìåíÿ ãåéìïëåé îñîáî íå çàòÿíóë. Ìíå î÷åíü íðàâÿòñÿ êîñè÷åñêèå êàðòû è ýòà ìîãëà áû áûòü âåñüìà ñîëèäíîãî êà÷åñòâà, íî íå çà ñ÷¸ò ãðàôèêè. Íåò òîãî èíòðèãóþùåãî áàëàíñà íà êàðòå, êàê, íàïðèìåð â îðèãèíàëüíûõ q3dm17 è q3dm19. Î÷åíü ìíîãî ëèøíèõ äåòàëåé - óãëîâ, âûñòóïîâ, ÷òî íå ëó÷øèì îáðàçîì ñêàçûâàåòñÿ íà èãðàáåëüíîñòè - ñèëüíî ìåøàåò èãðå - ïîáîëüøå á ïëîñêîñòåé. Åñëè áû å¸ ïðîäóìàòü, áûëî ïðîñòî ñóïåð è ÿ áû òðàòèë íà íåé ìàññó ñâîáîäíîãî âðåìåíè. Íàäî! äîðàáîòàòü!!! <a href="mailto:DJWPRJ@mail.ru">DJWPRJ@mail.ru</a>

#36 not entered
Not registered
29 Oct 2002, 4:21 am
No problems grabbing it here
#35 not entered
Not registered
05 Mar 2002, 8:21 am
I'm unable to download this shit!
#34 Yo Man
Not registered
30 Apr 2001, 12:58 pm
And bery happy Frags
#33 Yo Man
Not registered
30 Apr 2001, 12:57 pm
your map its fuckin sweet
#32 Nekrataal
Not registered
27 Apr 2001, 1:09 am
q3dm17 feeling ... ideal for instagib matches ..
#31 BigFreakinGun
Not registered
15 Oct 2000, 6:00 am
Cool Music! Cool Map! The KING of Space Maps!!
#30 RiO
Not registered
12 Oct 2000, 11:03 am
What more can be said about this map other than....

WOOF! GET IT NOW PLEASE! YE-HAW!

10.

#29 -sharky-
Not registered
09 Oct 2000, 5:35 pm
Nearly better then sex... Played heaps with friends. Went OFF..!
#28 Timmy!!!
Not registered
30 Sep 2000, 12:01 pm
WOW, this is what its about. Great colors and layout. This map is in a league of its own. 10/10
#27 Jake
Not registered
18 Sep 2000, 12:51 pm
Amazing...
#26 mommentum
Not registered
09 Sep 2000, 6:23 am
just keep on dreaming..

.. and converting the dreams into great maps.

10.

#25 push
Not registered
24 Aug 2000, 6:35 am
visually stunning! gameplay is excellent too!
#24 felonious
Not registered
19 Aug 2000, 6:03 pm
great looking map
#23 RRROOOAAARRR
Not registered
16 Aug 2000, 3:55 pm
Mmmmm... not quite as yummy as Kleskonian Hights, but damn close. It's the textures and lighting that really make this one, lovely jump-pads, even the music is kind of hypnotic. Load it up with Xaero, Lobo ( for comic relief ), and one other, and a good time will be had by all. Apart from the bit where you get blown to pieces, obviously. Another winner!

9/10

#22 Weezer
Not registered
14 Aug 2000, 7:40 pm
I'm not a space map fan, but well worth the DL.
#21 AddTaste
Not registered
07 Aug 2000, 4:37 pm
Wow!!! More than excellent work.

Love the design of the jump pads. They look awesome.

Gameflow is great. Botplay is nice. You can stand at the very end of the map and just rail everybody from there with hardly any disturbance. Didn't play against humans yet but it's fun for sure.

Keep up the good work Nunuk but I'm not quite sure if you can top that one ;)

IMO it's worth a 10!!

#20 nunuk
Not registered
07 Aug 2000, 1:28 pm
don't worry nameless1 i'm really not ready to stop. in fact level editing has become a drug for me. i just can't stop!!! imagining and creating entire world.

my next work will be for a mod. the map is 40% done. it is not a space map though. we'll make news in the next days, and say more about it.

however i'm not ready to stop doing space maps either. my favorite thing is to shoot guyz in the air with the rl. for that reason, i'll always love open spaces and therefore space maps.

#19 Nameless1
Not registered
07 Aug 2000, 12:03 pm
Nunuk has instantly become my favorite space map author with Kleskhights, and he is not going to let us down, as far as i can see :)

I give it a 10, obviously!

#18 Niptlar
Not registered
07 Aug 2000, 9:51 am
snicker is definately right about the Grenade Launcher, although putting a Plasma Gun in its place is not really that necessary. Adding a Lightning clip and removing the Rail clip would really have helped out.

The level is beatiful, but item placement has a larger impact on the gameplay. This level is still really good, and it is better than Kleskonian Heights.

#17 Ozh
Not registered
06 Aug 2000, 1:40 pm
Nunuk makes visually awesome maps.

But he is more interested in pure art than in gameplay that everybody will love to play.

Don't you think he would rock making a map for some popular mod ? Say, duel or RA3 ? Tell him :)

nunuk@cybercable.fr

(I did told him :)

#16 Islonik
Not registered
06 Aug 2000, 6:58 am
Why doesn't anyone else make space maps like this? This is better than the id space maps.

The textures are gorgeous and even my mediocre machine runs it smoothly.

A 10

#15 Bongwater
Not registered
05 Aug 2000, 8:13 pm
Taking space maps to another level. Thank you nunuk!
#14 RedFive
Not registered
04 Aug 2000, 6:42 pm
Yes! A great space map that's not of the boring grey variety! It looks good, plays great, and even the big sound file (thank you ADSL) is very original! A down side? My Cel400/64mb/TNT1 is showing it's age but that will be fixed soon. No, i repeat, NO down side for this map. Here's my first 10 for a space map !!!

Oh Firestarter, p1mp some more cuz I love your mod and there's not enough servers that run it. Plus, GS Arcade doesn't support it, bugger !!!

#13 Vibrator
Not registered
04 Aug 2000, 6:02 pm
Yeah, i was the 666th to download this map :)

I must say that this one is much better than kleskonian hights, but almost completely unplayable in 1/1

#12 ooze
Not registered
04 Aug 2000, 12:36 pm
try this map with the custom q3 sounds from http://www.mindgrid.net/quake3

It will blow u away, this map rox! I love it!

#11 snickelfritz
Not registered
03 Aug 2000, 11:49 pm
very nice map; the screenshot does it no justice.

The GL is not needed in this map and the PG would be better IMO.

Really great use of custom textures.

#10 SiCdeth
Not registered
03 Aug 2000, 10:37 pm
i downloaded the version with the long music file and its a pretty cool song, but its not worth it if you have a slow connection. the gameplay seems like it would be ok (havent played with bots yet. i loke the custom textures alot but i think that the lone RL on that top platform doesnt belong there.

firestarter... dont you have enough pimpage for corkscrew yet :P

#9 Johnny Law
Not registered
03 Aug 2000, 4:29 pm
Re unitooldm3a: I'm pretty sure, from the date on that file, that Tig has the right version. (One of my favorites too BTW.)

#8 UncleFucka
Not registered
03 Aug 2000, 4:15 pm
I really like this map for a fun FFA. Not much of a one on one map IMO but with 4 players it's really a blast (and I typically don't like space maps).

Score: 8 (I've had it for a few days and got plenty of play time in on already)

I'm looking forward to Tig posting Unitooldm3a soon (note to tig: there is an "a" version that fixes a vis error, your queue just says unitooldm3) so I can see what you guys think of it. It's a weird map but it plays great once you get to know the layout. Nice and vertical and actually suits tourney play really well. This map here and unitool's are probably my favorite custom space maps so far. :)

#7 Johnny Law
Not registered
03 Aug 2000, 3:02 pm
BTW -- this version also has music, just not nearly as much. It's a short loop that IMO gets annoying :-) ... would have been better to just leave it out of this "small" version, since I'd bet that people are just going to turn it off.
#6 Firestarter
Not registered
03 Aug 2000, 2:53 pm
hehe, p1mp:

The CorkScrew Mod
Enhancing your instagib experience

http://www.planetquake.com/corkscrew

#5 cyfrus
Not registered
03 Aug 2000, 12:43 pm
GREAT MAP, especially for instaGIB.
#4 Johnny Law
Not registered
03 Aug 2000, 12:32 pm
It does have one of the most prominent features of "space maps", which is that you can pretty much always see everyone else in the map.

Anyway... great look, and very fun in a space-mappy sort of way :-) for FFA. Probably not a tourney map.

Props for including the LG -- the way the pads and plats are set up, you get the chance to shaftkebob someone in midair every now and then, and who doesn't like that?

#3 Octovus
Not registered
03 Aug 2000, 9:14 am
Two things: In last paragraph, I said "MH arena" supposed to be "MH area" (duh).

And nearby I said "the placement of a GL and RA", supposed to be "..of a GL and RL"

#2 Octovus
Not registered
03 Aug 2000, 9:12 am
As much as I'd like to here the music..=) Thanks for making the smaller dl the default rather than the "(There is a second version of this map which doesn't include the 10 meg music file)".

Good map! But once again, it doesn't feel like a space map. For one thing, you hardly ever end up in "the wrong place", which is normally a large aspect of space maps. I like the way Distonic works though.

As mentioned in it's review at The Big House, there is a focus on the RL, which is a little strange for a space map. But let me remind you, this isn't really a space map, it is just made to look like one..though the bouncepads do make it a little more "spacey" then Kleskonian Heights.

I also loved the bouncepad textures..or I suppose shaders..they are SO cool looking. The bots do get the RA, I don't know where you guys got that they don't from, because they were jumping around in that area a lot.

They got the RG too, or at least some of them did. Just most bots have a pref for RL over RG anyways, so you might just not have seen them using it in game =-). But no, they don't go for the MH..and I don't blame them, either. It's either a tricky rocket jump (which bots can do) or a jump down from the highest RL platform to get it (which bots can't do) so that isn't Nunuk's problem really =).

I don't agree that it would be good for tourney's, however. It looks, upon first glance, as though the RG will be easy to grab in game, but really you'll need to have a gun before you go for it or you're dead. Plus the focus of the MH and the RA near eachother (just use the back-end tele to go up to MH arena, rjump to it, then jump down and grab RA) and the placement of a gl and RA nearby makes for too much camping, even if the RG and LG lie on the other side of the map.

Great fun in a ffa tho! 9 outa ten!

L8rs! Octovus{QsRu}

#1 Tyre
Not registered
03 Aug 2000, 8:18 am
My bots do go for the RG and RA, but not the MH. I don't get excellent framerates though. Better ones than Kleskonian Heights, at least.

One of the better space platforms.

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