DM/Tourney 2-5 player
FileFront, MHGaming, ..::LvL (1.32MiB, 5,383 d/loads)
Readme Maps by Author
FileFront, MHGaming, ..::LvL (1.32MiB, 5,383 d/loads)
Readme Maps by Author
Rate release: Currently 7.77 / 10 (69 votes)
155
7.77
842d01e08426c9a5bc36ff2cb84d807d
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296
Posted comments:
#33 not entered
Not registered
05 Jan 2003, 10:49 am
GGNot registered
05 Jan 2003, 10:49 am
#32 Nitebeat
Not registered
29 Jul 2002, 5:22 am
Looking back on this level,I'd say I can't really complain. Had fun playing it, bots were somewhat predictable (as always ;-)...) but I like the whole feel. Especially the section in the screenshot =)Not registered
29 Jul 2002, 5:22 am
#31 not entered
Not registered
04 Oct 2000, 11:47 pm
JEP!Not registered
04 Oct 2000, 11:47 pm
#30 Ghostrider
Not registered
13 Sep 2000, 4:01 am
the screenshot is beautifull!
:-)Not registered
13 Sep 2000, 4:01 am
#29 prototype 4.7
Not registered
10 Sep 2000, 3:35 am
This map is awsome, I've downloaded over 30 maps and this is the only one I kepted .Not registered
10 Sep 2000, 3:35 am
#28 Lord Stephen Stonecorner
Not registered
03 Jun 2000, 4:43 am
Guess what I am? -An idiot! My last comment was made for 'RocknRoland' -not for this map!Not registered
03 Jun 2000, 4:43 am
#27 Lord Stephen Stonecorner
Not registered
24 May 2000, 7:30 am
This map is big in a tasteless way. Looks boring -plays boring. But the bots are not totally out of order.Not registered
24 May 2000, 7:30 am
#26 Steinecke
Not registered
23 May 2000, 11:15 am
To the 'One Armed Man': I guess, You tried to make something like a joke. If that's the case, You've a major problem: A brain with only one hemisphere!Not registered
23 May 2000, 11:15 am
#25 Mr.HappyPants
Not registered
23 May 2000, 9:38 am
My shorts are too tight!!! and I like it that way...So FUCK OFF!!!Not registered
23 May 2000, 9:38 am
#24 The One Armed Man
Not registered
23 May 2000, 9:35 am
I only have one arm and this map is great for limited abilities of play... thanx for a map made for a one armed man!!! with this map i can quickly move my one arm from the mouse to the keyboard and back in plenty of time to not get fragged, with other maps I'm screwed they are just to hard for a man with one arm I'm not proud of the fact i only have one arm but I am proud of the fact i can have one arm and still kick ass in at least map of the many many maps i have tried to play and failed badly!!! once again thanx for helping out the handycappedNot registered
23 May 2000, 9:35 am
#23 kikoman
Not registered
22 May 2000, 5:14 pm
it sucks
too many of these around
i wanna see something new
4 onceNot registered
22 May 2000, 5:14 pm
#22 not actualy reviewing
Not registered
20 May 2000, 10:01 pm
i haven't actualy got this map yet, but whos the dick who said hed just worked out plasma climing?
thats the easiest trick to do in q3a! and every one should hav worked out how to do it in the first week of having q3aNot registered
20 May 2000, 10:01 pm
#21 TheAverageJoe
Not registered
18 May 2000, 4:28 pm
Great map, for being gothic (I agree with DBD, Tyre). The bots don't ever grab the LG, but everytime I peek over the ledge after getting it, I get nailed by a bot down below. So botplay isn't that bad.
Runs quick, smooth map. Can't wait for more.Not registered
18 May 2000, 4:28 pm
#20 rockN79
Not registered
18 May 2000, 12:03 pm
Well, I know now what to do better...I must say I have learned a lot from making this map and I can understand your complaints.
But hey, it hit 2000+ downloads plus another 900 from qic...
That's more than I had expected.
Thanks everybody.Not registered
18 May 2000, 12:03 pm
#19 Tyre
Not registered
18 May 2000, 10:09 am
Tend to agree with DBD, especially about the flat (ie one floor) feeling to the gameplay. With bots it tends to be rush to the RL room and fire continually into the melee. I found the look of the level a little dull as well. But certainly a good start.Not registered
18 May 2000, 10:09 am
#18 DBD
Not registered
15 May 2000, 5:17 pm
Well I didn't enjoy this level as much than most people here. Ok I agree that there are some nice details to make it look good. But it's still ACGS, another common gothic style. A good point is the good fps. The overall architecture of the map is interesting but doesn't involves a really good gameplay, at least I didn't found it. I found the gameplay too RL dominant (probably too many RL ammo) and a little repetitive. The vertical play is light with mostly a one floor map at least for fights. Many places generate very similar fights. As mentionned, there's a problem with the place where is the LG, the bots never go there. It miss for the diversity some sniping points and some places that tend to close range fights. So well a good one, but not impressive, I gave it a 6.5 anyway, mostly for the pleasant architecture and the good fps with nice details, despite the ACGS.Not registered
15 May 2000, 5:17 pm
#17 rockN79
Not registered
15 May 2000, 2:19 am
btw:
You can check out a review of this map on www.planetquake.com/qic. It scored a solid 4/5, so you might wanna check out what interceptor had to say about it.
And(for all the trick-jumper out there): Ever tried a double rocket jump up to the railgun room? It's not that hard.Not registered
15 May 2000, 2:19 am
#16 rockN79
Not registered
15 May 2000, 2:16 am
Yeah, yeah, the bots...*sigh*
The Megahealth is really funny, because they almost only pick it up when they use the teleporter. When they go the other way, they don't. But I have seen this behaviour in id levels, so wtf...The bots often seem to be lazy to take that extra step they'd need to get something good.Not registered
15 May 2000, 2:16 am
#15 Pax
Not registered
14 May 2000, 5:19 pm
Great map. My minor complaint might be that the bots never goes for the LG (I've seen them picking up the MH though). A spawn point by the LG or a really strong botroam entitie might solve the problem. I gave it a 9 ('cause you don't give 10's, do you? ;))Not registered
14 May 2000, 5:19 pm
#14 Rave
Not registered
14 May 2000, 1:25 pm
Rockn79 this is a nice level.
Well done. It's not too small, not too big, has atmosphere, bots always shoot you in the back( but hey that's what they do for a living) and it has great architecture.
I especially liked how you did the lava part. Spawn points are a bit far from each other...
That's the only downer I personally have on this level.
Keep 'em coming dood! Then you can ride my board!
;)Not registered
14 May 2000, 1:25 pm
#13 Essex Boy
Not registered
14 May 2000, 11:00 am
Clasic mate Classic...... Look forward to the next....!!!!Not registered
14 May 2000, 11:00 am
#12 rockN79
Not registered
13 May 2000, 12:17 pm
Camacha, please email me, I am always in desperate need of beta testers. Thanks.Not registered
13 May 2000, 12:17 pm
#11 Camacha
Not registered
13 May 2000, 12:03 pm
What a joy to play! It play smooth and it's really detailed. Just make sure you get that double brush next to one of the doorways out of there... I found no other bugs! (and boy I'm having a good time finding any). Need a betatester on your next map(s)... ASK ME!
(for more info on that doorway, I got a screenshot). GREAT MAP KEEP UP THIS WORKNot registered
13 May 2000, 12:03 pm
#10 rockN79
Not registered
13 May 2000, 2:19 am
Thanks for your comments so far.
This is what I was trying with this map:
-learn curves
-get a feeling for size and proportions
-good bot play
I had done one previous test map to learn radiant, but except for that one ( I never finished it actually) this is really my first map. I am surprised people like it that much, although I must admit I had a lot fun playing it myself(Really kicks with three bots).
The following two maps are almost done:
- Tonight's the night, a base style map
-Space Confusion, my space map, that I did in 5 hours
(I wanted to make a map for every style in Q3A.)Not registered
13 May 2000, 2:19 am
#9 Cranial Bore
Not registered
12 May 2000, 9:21 pm
A Damned Awesome map, very good looking and just has great layout.
I think there just needs to be a bit more light on the lower parts newr the lava.
I give it a 9, one of the best maps I've downloaded.Not registered
12 May 2000, 9:21 pm
#8 Psychodelyc
Not registered
12 May 2000, 1:25 pm
Generally, I like to play more complex maps so I didn't like this map too much. But the architecture was pretty good and the use of textures, altough I found that the stairs beside the jump pad leading to the LG were really begging for a torch because I could hardly see them, except that one, the lighting was perfect. And the level looked really good overall.
But for a first map, I think this is really good.Not registered
12 May 2000, 1:25 pm
#7 Steinecke
Not registered
12 May 2000, 12:43 am
Another german map. Botplay is ok. I'm not very happy with the way, textures are forced around edges or are cut-up on a few spots. I'm giving 8, cause 7.5 is impossible.Not registered
12 May 2000, 12:43 am
#6 SiCdeth
Not registered
11 May 2000, 7:33 pm
whoops accidently pressed tab-space, anyway, to finish with my comments, i also think there should be more interconnecting rooms, and more places to do tricks.. abomination, if ure reading this, i figured out another one, plasma climbing! well anyway good map, i am yet to see it with bts though.
(7)Not registered
11 May 2000, 7:33 pm
#5 SiCdeth
Not registered
11 May 2000, 7:31 pm
havent played it with bots yet, but so far it looks like the mapper will be a force to reckon with, he uses good technique but could be better at texturing (misalligned). i think it would be better if the LG was replaced with the RL and the RL was replaced with a PG, i think it would make it so that the rocket launcher isnt used so much like it usually isNot registered
11 May 2000, 7:31 pm
#4 OO7MIKE
Not registered
11 May 2000, 6:27 pm
Great looks ...not to complecated and it didnt look like a simple map trying to look complex.
I love the frame rates here.
Death comes quickly on this map. Is it my imagination or are there to many health power ups. The bots mostly hung around the rocket launcher and the room with the 5+ health or the green health. I never saw them go for the mega health.
This map should be on servers.
8/10 great map but lacking a little in bot play.Not registered
11 May 2000, 6:27 pm
#3 Octovus
Not registered
11 May 2000, 4:25 pm
Hehe well welcome back to online q3 then Squall ;)
And yes, ladies and gentleman this is a great map. Can't possibly imagine rockN79 hasn't made some half-decent maps before this.
Please inform me if I'm nuts I may be mixing up maps but didn't this one have a powerup? If so I couldn't find it was it on the central pillar perhaps?
Great gameflow, look was gothic but well done gothic so it's fine ;). LG was out of the way and most guys don't like that gun too much maybe making the 25h a 50h would make the trip more attractive. Oh and the bots didn't get the mega-h in my games.
A definite 8! =)
Happy Fraggin! OctovusNot registered
11 May 2000, 4:25 pm
#2 Squall
Not registered
11 May 2000, 3:42 pm
oops forgot to rate
>.<
8 outa tenNot registered
11 May 2000, 3:42 pm
#1 Squall
Not registered
11 May 2000, 3:41 pm
telling the truth i havent touched q3 online for ages until recently i upgraded to isdn in london...k nuff of my stories
this is one kool map not only it has agreat bot support the textures n gameflow is very speacial indeed. in other word dl this n u wont be disapointed
I HAVE BEEN LOOKING FOR A DECENT MAP FOORRRRRRRR AGGEESSSNot registered
11 May 2000, 3:41 pm









