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No Remorse! by Wiebo de Wit - 31 Mar 2002
More than 5 years old
Download » FileFront, MHGaming, ..::LvL (2.61MiB, 1,231 d/loads) - Add to My maps - Permalink - digg it!
No Remorse!
DM/Tourney 2-4 player
FileFront, MHGaming, ..::LvL (2.61MiB, 1,231 d/loads)
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Rate release: Currently 8.17 / 10 (3 votes)
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8.17
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Wiebo files the final chapter of his Quake 3 mapping by handing out a small DM map. The level has its high points, but this last work feels a little forced. The drawn gates are a good feature but interfere with the player movement in two of the hallways. Some of the areas of the map could have used some texture variation to provide better orientation cues. The layout is mildly tight throughout the entire the map and while the hallway structure is good in some areas, the map has two controversial dead-ends. More pronounced is the fact that the Red Armour is the only major defensive item in the map. The presence of only 95 health in the map makes the game play predictable rather quickly. The limited weapon selection is true to Wiebo's tourney style (Shotgun, Rocket Launcher, Lightning Gun), but the lack of open areas makes the Rocket Launcher and the Red Armour the obvious keys to the map. Anarki cannot take the Red Armour, keeping him relatively powerless despite the fact he is somewhat competent otherwise.

It is an okay level but Wiebo has released better and probably intended to simply move on. If you do not mind tampering with the legend, go ahead and give the bot a round or two.

Reviewed by Pure Imaginary

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Posted comments:
#3 evil lair
Not registered
09 May 2002, 2:06 pm
Nice map. Like the look and feal of it.


Note to Pure Imaginary: you should mention when maps use custom textures.

#2 StormShadow
Not registered
31 Mar 2002, 9:30 pm
Weibo, not a legend? What?!?!!?

weibo is da man! like half of the maps he has released are very well played, and overkill is arguably the best ra3 ca ever. Anyway, i suppose its subjective.

As far as this map is concerned, i must admit i was a bit dissapointed. The map looked fine, texturing was solid (and maybe a bit repetetive), architecture was well done, but there were too few weapons (and no rail!) and it was just a bit too enclosed for my taste. But still a well done map, worthy of an 8, but i gave it a 9 just cuz im such a big fan of weibo..
#1 Octovus
Not registered
31 Mar 2002, 6:31 pm
I don't think Wiebo is quite a "legend", but hey. It is a rather anti-climatic final map. The play is fine, and texturing interesting, but there are some clipping problems and certainly some massive layout decisions. The whole map is generally rather cramped; the loss of health while getting the RA is ok but as PI mentioned it's the only real defensive item, so this becomes kind of pointless. Teleporters make the map move even faster; the map could have almost done without them. Torn between a 6 and a 7 for this one...


-Octovus

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