DM/CTF 4-10 player
FileFront, MHGaming, ..::LvL (1.8MiB, 1,155 d/loads)
Readme Maps by Author
FileFront, MHGaming, ..::LvL (1.8MiB, 1,155 d/loads)
Readme Maps by Author
Rate release: Currently 6 / 10 (3 votes)
120
6
a0eacb55c4b1138cdf180cf149d7133c
Mouse over to vote |
Your vote:
0 / 10 |
671
Posted comments:
#3 Mark
Not registered
14 Jul 2008, 9:38 pm
I'm going with the previous comments - its actually an alright map. The rooms are a series of basins where you can get some easy grenade and rail frags. no clipping on the iron crosses mean you will get caught on them if hugging the wall. there is also a missing texture for 2 of the door framesNot registered
14 Jul 2008, 9:38 pm
#2 Futureprobe
Not registered
03 Dec 2000, 1:33 pm
Hey, it really isn´t that bad! It might become a little bit to much running, but it´s a very "Quakish" layout. As already said it looks good, but I would say that there is gameflow too. Just test it and see what I mean! Well, keep it up, my firend...Not registered
03 Dec 2000, 1:33 pm
#1 Futureprobe
Not registered
03 Dec 2000, 1:32 pm
Hey, it really isn´t that bad! It might become a little bit to much running, but it´s a very "Quakish" layout. As already said it looks good, but I would say that there is gameflow too. Just test it and see what I mean! Well, keep it up, my firend...Not registered
03 Dec 2000, 1:32 pm



![Lobby [The Matrix] Lobby [The Matrix]](/levels/lobby/lobbysm.jpg)





