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Arena 13 by ALMighty - 03 Jul 2004
Download » FileFront, MHGaming, ..::LvL (4.39MiB, 2,256 d/loads) - Add to My maps - Permalink - digg it!
Arena 13
DM 3-8 player
FileFront, MHGaming, ..::LvL (4.39MiB, 2,256 d/loads)
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Rate release: Currently 8.12 / 10 (17 votes)
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8.12
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Arena 13 is ALMighty's forth Quake III Arena map release, winning the BG-COMP 1 competition. The atmosphere of the map is great, with rain and a 'tremendous skybox' (I quote from my review of Grindill 2.0, because it uses the same skybox), which surprisingly don't subordinate FPS (Frames Per Second) much. The theme of the map is that of an abandoned prisoner's fighting arena (read the text file for more information), which links well with the brushwork and textures used. The textures are very nice, some with a rusting feel, and some with blood smeared across them. The clock texture is absolutely fabulous, and the hands actually move according to real time (I can guess there were a lot of calculations done to get the right values for the rotation of the hands). The lighting is good, and the use of flares and light beams on the light textures worked well with the theme of the map.

Game play is good, but the item placement hinders it somewhat. I felt that the item placement was rather sparse considering the size of the map. Although the author intended the map for us in DM only, I found it rather fun with a four versus four TDM as well. You need a good eight players to make the map worthwhile anyway. Bot play was quite a downhill on this map. They had a severe inclination for the rail gun and rocket launcher, and often travelled through the teleporters linking those two areas together numerous times in the match. They only really used other parts of the map when they spawned there.

Overall a pretty good map, maybe a keeper for some people. Download it anyway to take in the incredible effects and see what you think of the game play.

Reviewed by {DEMO}LITION

Update: The download has been updated to version 2. The new version has the follow list of changes. Rebuilt quad-room completely, changed item placement, improved lighting, rain is now particles, new teleporters, cog-boxes are now rusty-brown, and lots of other small improvements. (24.Feb.2005)

Update (2): The original BG Comp page has been removed from the Burial Ground website, so the link from here has also been removed. (18.Nov.2007)

1704
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Posted comments:
#11 Parhelia
Not registered
24 Jul 2004, 7:07 am
Yes :))) Very well done !!!!!!!!!!
#10 J2KoOl63
Not registered
17 Jul 2004, 12:46 pm
ALMighty has done a great job with this map. The rain effect is great with the skybox you chose. Bots understand the map, but I'm not sure about the quad. Lighting is great, and I found nothing wrong with the item placement. Quad shoot the computer screen and find out from there to get the quad damage. 10/10!


-J2KoOl63

#9 Quad
Not registered
16 Jul 2004, 9:10 am
Good Map! Just I've not been able to figure out how to get to the Quad... any tip?
#8 me!
Not registered
14 Jul 2004, 4:14 pm
good work ALMighty! this level looks very nice and plays very well! thx!!
#7 ALMighty
Not registered
12 Jul 2004, 6:20 pm
Sorry you didn't like it, but I had to get it done for the competition so forgive me if some areas are kinda boring to look at.
#6 THE mighty mapper
Not registered
09 Jul 2004, 1:28 am
Is that q1? lowpoly lowdetail lowly look.

#5 ALMighty
Not registered
07 Jul 2004, 10:02 am
Thanks for the review! Appreciate it! ;)
#4 {DEMO}LITION
Not registered
06 Jul 2004, 11:14 pm
Writing the short hand probably wasn't really a good idea anyway... if I had put Burial Grounds competition (BG-COMP 1) it might had let people know. Anyway, here is a link to the contest, for those of you who need it (could have put that in the review as well...):


<a href="http://bgmp.burial-grounds.com/bgcomp1.htm" Target="_BLANK">bgmp.burial-grounds.com</a>

#3 Black Dog
Not registered
06 Jul 2004, 2:33 pm
Shows how carefully I read the review, huh.


My bad.

#2 {DEMO}LITION
Not registered
05 Jul 2004, 4:13 am
"Someone should probably stick that in the review."


I mentioned that in the first line/sentense of the review:

"Arena 13 is ALMighty's forth Quake III Arena map release, winning the BG-COMP 1 competition."


I even emailed Tig about it just after I sent the review because I thought it should be included, and he managed to add the changes :D

#1 Black Dog
Not registered
04 Jul 2004, 11:13 am
This map placed first in the Burial Grounds mapping comp. Someone should probably stick that in the review.


On another note, it's interesting to see a map work textures from so many different sets together effectively. Except those crates. Meh.

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