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Anticipating Oblivion by Charon - 05 Oct 2001
More than 5 years old
Download » FileFront, MHGaming, ..::LvL (3.27MiB, 2,483 d/loads) - Add to My maps - Permalink - digg it!
Anticipating Oblivion
DM/Tourney 2-4 player
FileFront, MHGaming, ..::LvL (3.27MiB, 2,483 d/loads)
Readme    Maps by Author    Authors site
Rate release: Currently 7.67 / 10 (15 votes)
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A fast past DM level with nicely balanced DM game play. 3 and 4 player Deathmatch games are furious with some excellent rail action. The level is well suited to 1on1 games but there seems like a little too much health and the location of the 2 Yellow Armours so close to the Rail gun leans the level more towards fun DM games than anything else. The level is very clean with solid, simple brushwork in a classic Quake style. Bots play the map fine but do not go for the 100 health.

An enjoyable level. Grab it!

1036
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Posted comments:
#15 aguirRe
Not registered
22 Oct 2001, 10:06 am
Thanks, Charon. I think I recall seeing this problem in some other map too, possibly one of your previous efforts.

At that time it took me a while to understand the cause of the cryptic error message ...

If only more mappers would understand that using the JPG format (with suitable high compression) instead of TGA, optimizing their AAS files and omitting WAV files of several MB _will_ reduce the size of the ZIP archive significantly.

Some of us dinosaurs are still using 56K modems ...

#14 Charon
Not registered
21 Oct 2001, 2:53 pm
thanks for that info aguirRe...I'll look into the issue for the 1.17 peeps out there...=)....as for the known limitation of progressive jpgs....I'm not sure....they shouldn't have been progressive jpgs anyway....so if they are...I'll be sure to fix that
#13 Charon
Not registered
21 Oct 2001, 2:53 pm
thanks for that info aquiRe...I'll look into the issue for the 1.17 peeps out there...=)....as for the known limitation of progressive jpgs....I'm not sure....they shouldn't have been progressive jpgs anyway....so if they are...I'll be sure to fix that
#12 aguirRe
Not registered
21 Oct 2001, 4:34 am
Charon, I'm still running Q3A 1.17 and I get a strange error message when loading this map, "Feature omitted at compile time".

It seems to have something to do with that some of the textures seems to be in a progressive JPG format. Resaving them in standard JPG fixes the problem. Is this a known limitation of the 1.17 version ?

Otherwise it's a nice map.

#11 Speedy
Not registered
15 Oct 2001, 5:24 pm
Good, but not with bots.

Plays more like q2 (prolly cause of the weapon spawn time)

#10 =R3DFIV3=
Not registered
10 Oct 2001, 4:16 pm
Dude, all your maps are hotter than Hell !!!

I've played it both in baseq3 and CPMA and in both cases it's got fast action gameplay just the way I like it.

Keep 'em coming Charon, I can't get enough !!! :)

#9 Commander Keen
Not registered
07 Oct 2001, 4:36 am
yes nice map very good action @ the RL I'm Antipating a spell check though :p

cya charon.

#8 Charon
Not registered
06 Oct 2001, 10:48 am
Oh oh. Short post thing.

Yup. CPMA-Pro release will be nifty, lots of IP and structural changes, as well as removing those annoying sounds. Clocks are backwards on purpose, although one of them is running the proper direction. Yay. =) Oh, and the bots do go for the MH, they like RJing from the steps and jumping off the third floor just to miss most of the time. Just seems to be a rare ordeal, especially with some bots. Ah well, anyway. Glad you peeps enjoy it. Have fun.

#7 Octovus
Not registered
06 Oct 2001, 9:31 am
Yuppers its backwards Shithead...not that it matters.
#6 PHHucker
Not registered
06 Oct 2001, 7:43 am
This is another masterful piece my Charon. I run this map with an all weapons Beryllium config and the gameplay is intense.

Once again, nice job Charon!

#5 Shithead
Not registered
06 Oct 2001, 2:46 am
Is it me or is the clock backwards?
#4 The Hubster
Not registered
06 Oct 2001, 1:21 am
Hotfuckenshit

Thats all I can say. And a damn site better than what Alc had to say about it.

Im looking very fwd to the CPMA remix. Keep it up Charon:-)

#3 Quaker-X
Not registered
05 Oct 2001, 6:45 pm
sweet map, looking good charon
#2 hannibal
Not registered
05 Oct 2001, 5:37 pm
Fun stuff, but be on the look out for Charon's upcoming "pro-version" of this map...which has some architectual changes for CPMA, but whose IP changes will make it even better as a hard-core duel level in VQ3.
#1 Octovus
Not registered
05 Oct 2001, 5:16 pm
Heck it's Charon's, it's bound to be good. This is really a "domination from above" style map where you want to be on top to deliver some smack. The only real reason to make the trip downstairs is for a rocketlauncher, and once you have that weapon it's easy enough to get your butt outta there. Looks nice enough to merit a second glance, but without causing your system a moment's trouble. Plays well enough to at least be worth downloading and throwing through the ringer a few times.

Another good one from Charon, gets an 8 from me.

-Octovus

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