..::LvL - All releases by Catalyst
Space Fog - Space Tourney 2 player, 10 Jul 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.23MiB, 1,568 d/loads)
An interesting experimental map - a small (um... should I say - tiny) space map shrouded in fog. Its kind of wierd when you are only able to see a few feet in front of you, but you know your opponent is close. The ledges are quite narrow but when you fall off you are teleported back to the center of the map. ... keep reading
Powerslave - RocketArena 2 player, 18 Jun 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.74MiB, 1,918 d/loads)
A RocketArena with an almost Egyptian feel. Lots of open space with a bright blue sky and sand stone. There is a quad way down one end, but all the action takes place in the main indoor arena. Bots play fine
Cool to see something different, but not for everyone. ... keep reading
Divine Intervention - CTF 4-8 player, 06 Jun 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (1.32MiB, 1,663 d/loads)
Basic gothic textures with some scaffolding, a relatively simple consruction for a CTF map. The layout is very flat and straight forward. Bases are designed for solid defence with a small player count, but the common ground is not very strategic at all. Might be good to teach someone the basics of CTF. The re ... keep reading
The Crypt - DM/Tourney 2-4 player, 06 Jun 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.44MiB, 1,239 d/loads)
Based on a Quake level (title and author unknown). Simple gothic style large split level hall with ring corridors, launch pads across the third level and a red fog layer just beneath the ceiling. The corner bounce pads lift you to a narrow ledge running around the hall just below ceiling height hidden by the ... keep reading
Meet Mr. Frag - CTF 2-6 player, 06 Jun 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.25MiB, 1,329 d/loads)
The flags are on opposite sides of a small tech arena. Not much strategy beyond the two teams duking it out in the center while a runner laps the midlevel ring straight to the flag. With a 6 player match its just weird and frantic. Both flags are within reach of each other with very little in between. The 100 ... keep reading
Ichy Pooh - DM/Tourney 2-4 player, 15 Apr 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.39MiB, 1,477 d/loads)
Personaly I don't think much of any map intended for tourney play that includes a BFG. The gameplay on this very dark map is r/jump up to the BFG then grab health and/or armor. Once you have the BFG you can easyly dominate the level. Gameplay with three players was much better. The *night* style lighting was ... keep reading
Dark Apocalypse - DM 4-8 player, 25 Mar 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.73MiB, 1,862 d/loads)
An almost symmetrical map with long winding corridors that go from room to room and cross at a central tower. The
gameflow was almost non-exsistent with all of the action taking place in the passageways. The map is well made,
but the texturing could have been a bit more interesting.
Nothing wrong with ... keep reading
Close Proximity - Tourney 2 player, 09 Mar 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.28MiB, 2,189 d/loads)
Its another box, but as the author states, its a quick job. Plays pretty well for a 1on1. I didn't play it any other way, so who knows what would happen with more. The thickness of the fog seems to be just right and all the columns make for good hiding. There are a few texture alignment problems but over all ... keep reading
Air Superiority - Space DM/Tourney 2-6 player, 24 Feb 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.68MiB, 3,675 d/loads)
This is Boing's (catq3dm01) big brother. Catalyst has taken hid 1st map and basically re-built it. Quite a good space map, if somewhat flat and long. Sniping with a rail is cool, and there is nothing as good as a long distance frag with a rocket :]
A good flat space map. Definitely worth the download for f ... keep reading
Boing! - Space DM/Tourney 2-3 player, 24 Feb 2000
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ReadmeDownloads: FileFront, MHGaming, ..::LvL (0.3MiB, 1,963 d/loads)
A small floater with lots of bounce pads that are the only real way to get around. Not bad for a 1st map, but its much to easy to overshoot and fall off. Platforms are just a bit too small.
Not bad.
... keep reading


















